I would pay a good amount of echoes to see a replay Mr Fires’ initial reaction to the scheme of Forsythe and Beats-a-Carpet when it was first proposed. Especially the look on their face.
I agree that this story doesn’t really go deep into character or narrative, but given I went and did it before a potentially stressful situation during my day I almost found I enjoyed the shortness and the sweetness. Perhaps if I was in a different state of mind I might’ve wanted more, but as it was the fact I could pretty much intuit what was happening and what the ultimate choice would be and how to accomplish my desired result, as well as the consequences, was a nice boost to confidence and mood.
I also like how given what you as the character do in the story, the flavour text does change ever so slightly, just from other Echoes I’ve seen, even if you pick the same ‘main’ choices. It’s little touches like that which make me appreciate the effort of creating an ES, shows a passion and attention to the world and the agency of the player, even if only in very tiny, inconsequential ways.
I also appreciated the fact you could effectively pause this ES between rounds, rather than being stuck having to see it through to the end, would be immensely helpful for anyone doing it during a busy or time sensitive period in the game where they’d need to get back to the rest of the world proper.