Election 1895: Polls Leaked!

[quote=Hark DeGaul]Having done a little experiment with my brother I think the maximum you can get is 1350 (two campaigners both inviting interested parties and the victor using an argument that appeals to the judges). Loser gets 100 as a baseline and Campaigners appear to add 25 to this each for a total of 150.

Two campaigners inviting guests with the loser using an argument that the judges favour (defamatory for the Victulars) appears to give the loser 225 and the victor 900 so I’d guess that’s the formula you used.[/quote]
I’ve experimented a bit more, and here are my current conclusions on the formula:

Base:

  • Win: 600[/li][li]Lose: 100[/li][li]Draw: 200

Modifiers (these stack):

  • Argument favourable to hosts: +50%[/li][li]Campaigner tactic: +50% (applied once, even if both chose this)[/li][li]Agitator tactic: -20% (needs more experiments, but seems to hold)

Examples:

  • Win with a favourable argument: 900 for winner (600 x 1.5) / 100 for loser[/li][li]Win with a favourable argument + inviting donor: 1350 for winner (600 x 1.5 x 1.5) / 150 for loser (100 x 1.5)[/li][li]Draw with favourable arguments: 300 for each (200 x 1.5)[/li][li]Draw with favourable arguments + inviting donor: 450 for each (200 x 1.5 x 1.5)[/li][li]Winner used Agitator tactics: 600 for winner, 80 for loser (100 * 0.8)

inviting a donor and winning with a favourable argument is giving me only 1125 if I win and 125 if I lose. but my opponent is not a campaigner so only one donor.

Hmmm I’ll need to test this further…

This result matches a 50% increase (over the case 600) from the favorable argument, and 25% on top of that for the Campaigner donors.
edited by dov on 7/4/2017

Such baroque numbers. Who knew politics could be so complicated?

I also think that having heavily social interactions combined with increasing flash lay appeal works at cross purposes. I am curious how many of my fixer offers were not actionable to people while I was off running a con game.

I would not recommend incentivising both social actions and activities that prohibit interaction. From a user’s perspective, having messages one cannot acknowledge can be frustrating and/or confusing.

Someone is dislike-spreeing this thread for absolutely no reason.

Props to that person. You’re a real go-getter.

If I’m out of the city (at a certain exceptional tomb-colony, for example) for the entirety of the 5th, is there a chance that I’ll have to deal with a mob upon returning to London?[/b]
edited by Anchovies on 7/4/2017

From what I understand of it so far, I don’t believe so.

I definitely agree that having high volume London-only social actions does not mix well with such demanding non-London mechanics (Flash Lay).

Perhaps, like Investigating a Case, just make it IN London, mechanically.

If that’s not possible because of the infinite deck restriction… then make the Debates interactive in Flash-ville!

.
edited by Shalinoth on 7/5/2017

The debates are not great as it is. There’s an awful lot of needing to hope the other person is going to be around for the entirety of the chain of events. ANd you can’t do more than one at once, so you might find yourself waiting quite a while if you accept one.

I’ve been enjoying the RP in most of my debates, which keeps them fun even if the timing isn’t always ideal. Something that has come up many times is a strange agreement with the other person that the third candidate is just dreadful.

I would love if there was some kind of coalition outcome of this, but I doubt it’s been considered as a possibility.

It’s 12:39 BST and I just got Notoriety

Looks like things are still in flux - I’m watching the requirements for a mobbing change in front of my eyes between refreshes.