# Dressing for Success

**URL:** <https://community.failbettergames.com/t/dressing-for-success/20302>\
**Category:** Mask of the Rose\
**Created:** [March 10, 2022, 2:33pm UTC](https://community.failbettergames.com/t/dressing-for-success/20302 "2022-03-10T14:33:50Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![HannahFBG](https://community.failbettergames.com/user_avatar/community.failbettergames.com/hannahfbg/32/164_2.png) [@HannahFBG](https://community.failbettergames.com/u/HannahFBG)\
**Post date:** [March 10, 2022, 2:33pm UTC](https://community.failbettergames.com/t/dressing-for-success/20302/1 "2022-03-10T14:33:50Z")

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[color=#0066ff]This month’s development blog is from Failbetter programmer and principal developer on Mask of the Rose, Séamus Ó Buadhacháin[/color]  
[color=#0066ff]Mask is deterministic in places where our previous games have used randomness: success in a given challenge depends not on a die roll but a combination of variables affected by the choices you’ve made. But your outfit certainly still matters: present yourself as an avatar of the law, for example, and prepare for difficulty ingratiating yourself with people on the other side of it.[/color]  
[[color=#0066ff]Read the full post on the Failbetter site[/color]](http://www.failbettergames.com/news/dressing-outrageously)
