Man, so much changes in just a few days.
It’s really interesting how we’re now getting hints of Hours that might share traits with several of the big names at once. I figured it would have to happen at some point, as traits like "hunger" and "to continue living and not die" are too general to not be shared by any other Hour, especially when there’s like thirty of them.
On the Ivory Dove, I’m certain it’s some sort of Hour now. At first I thought it might be the alternate name of the SiR, but then we got the Wolf and the White, implying that there’s more than one winter Hour. Alexis was very sneaky in how he did it, but he indirectly confirmed it. The exploration preview Alexis gave us on the weather factory website demonstrates several hazards, which must be defeated by using a cultist with a certain aspect. When using Forge to open a Door, it displays the text "we call upon the Forge of Days, who ends what will not change". Another obstacle is a swarm of Dead, which can be defeated either by Edge or Winter. On the website he only shows the result for Edge, but on twitter the tweet the Ivory Dove is invoked in includes it "penetrating the Dead", meaning the Ivory Dove must be the winter affiliated Hour used to command the Dead.
That would also play into that "Three Princesses of Whiteland" art he retweeted a while back, where there’s a man with bird wings portrayed right next to what is clearly meant to be the SiR.
Very interesting how the Sun-In-Rags was at first assumed to be THE winter Hour, and now we’re seeing all these other Hours on its turf. Perhaps the "Aspect Hours" (The Forge, Heart, Grail) are the bosses of the Hours that they share these traits with?
It’s safe to assume that the Wolf Divided is the other half of the Sun-in-Rags, unless the Forge has been splitting other Hours we don’t know about in addition to the Sun (whose proper name might be the "Sun-in-Splendour" now). Which begs the question: What exactly is the Sun we see in the mortal world? What is living in the Glory if what’s left of the Sun is going around in multiple pieces down here?
Also, the Wolf is totally a Fenrir reference. Immediately prior to the release of Fenrir and the beginning of Ragnarok, there is the Fimbulwinter or "Great Winter" that will end all life on earth. Also, they just quoted Beowulf on the Weather Factory site, adding Norse Mythology to the ever-increasing number of mythos’ involved in CS.
Also from that update: Lionsmith, Ring Yew, and finished Beachcrow tarots are coming soon!
Want to avoid speculating too hard on the Beachcrow until it’s card is finished, but already there’s so much going on there’s just a few things I wanted to point out.
Tarot 10 is the Wheel of Fortune, which represents change, luck and destiny.
- We clearly see the Crow placing people shaped figures alongside game pieces in its nest. It seems to play a role in deciding who will amount to mere pawns, and who will be pieces of greater significance.[/li][li]It’s wearing some manner of jewelry, which isn’t surprising considering crows like shiny things.[/li][li]It’s wearing a plague doctor mask with straps behind it’s head. It’s surprisingly unsettling imagining what’s really under there, or if there is anything under there.[/li][li]It’s combing a beach for trinkets. Is this the Painted River area of the Mansus portrayed at last, the same way the Velvet gave us a look at the Wood?