A Name Known to Many

Will you please, for the love of God, put in a &quotI haven’t done any of these bloody things!&quot option into &quotA Name Known to Many?&quot Or get rid of this stupid business altogether?

I am getting rather tired of the game trying to force me further along it’s course than I have actually gone. I have not written several fine works, I am not prying into Veilgarden’s mysteries, and I have not been exploring the wonders of the honeyed-world. I am not sure I have even ever set foot in bleedin’ Veilgarden.

Why does the game do this? It is really, really, annoying. Makes me want to not play my lowbie character. I’ve ranted about this before, but it still happens, so I am ranting about it again. :)

It indeed might be confusing for new characters.

However, besides ranting, have you tried sending this as an item to be fixed, to either support@failbettergames.com, or feedback@failbettergames.com?

FBG are quick to address such issues. i.e. they’ll either fix it, or give you an official reply as to how they see it. Either way, it’s more effective than ranting on the forum, where FBG are not guaranteed to read the post at all!

That is very good advice, Dov. I think shall take it.

(But ranting is cathartic, so I can’t promise never to rant again.)

[quote=Plynkes]That is very good advice, Dov. I think shall take it.

(But ranting is cathartic, so I can’t promise never to rant again.)[/quote]
Oh, by all means. Rant away!

I’m surprised that storylet is still active, really.

It’s active only for characters that were created before the “Making Your Name” qualities were implemented and haven’t obtained any of them yet.

Well I think something isn’t working properly, then. The character is fairly new, it was created this year. Making your name is older than that, isn’t it?

In that case, contact support@failbettergames.com immediately, since that is definitely not supposed to happen.[li]

As far as I’m aware, it’s based off of having certain stats (such as persuasive) at a higher level than is expected without actually doing the plot for it. The way it was originally done was checking current stats for where someone should be, and putting them to plot based on that, but I don’t think those options were removed, so if you raise a stat above those boundaries without doing the plot, you get the auto-fire thing.

That sounds about right, as it popped up right after my training profession gave me a big stat bump.

Yeah, I got that storylet a couple of times starting out (last April or so) when I used a Mood on the stats I hadn’t been leveling. In retrospect, taking any new player who uses a mood to that storylet seems like an oversight, at least without the option to say &quotI haven’t done any of that yet&quot.
edited by aegisaglow on 7/5/2017

Okay, the moral of the story seems to be: Don’t let your stats get to 50 before starting the &quotMaking Your Name&quot storylets or you are going to trigger this &quotPatch Storylet.&quot Seems like the classic case of a patch to fix one thing which breaks something else.

I was able to get my Persuasive lower than 50 by removing items, but was still stuck in the Storylet. Thankfully, the kind person at Customer Support got me out of there. So now I think I’d best go and start all those Making Your Names so this doesn’t happen again.

[quote=Plynkes]Okay, the moral of the story seems to be: Don’t let your stats get to 50 before starting the &quotMaking Your Name&quot storylets or you are going to trigger this &quotPatch Storylet.&quot Seems like the classic case of a patch to fix one thing which breaks something else.

I was able to get my Persuasive lower than 50 by removing items, but was still stuck in the Storylet. Thankfully, the kind person at Customer Support got me out of there. So now I think I’d best go and start all those Making Your Names so this doesn’t happen again.[/quote]

It is ok to pick the lowest-stat story point, really! The Fungal Masterpiece thing you do at Making Your Name 0 is the ur-filler of Persuasive track.

Yeah, I guess. But I wanted to have actually experienced writing it, not be told by the game I had written it when I hadn’t, if that makes any sense.