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23 min ago
Topic:
Best way to generate good Amalgamy skeletons?

Waterpls
Waterpls
Posts: 403
25 surveys for 6 actions (you cant do it in 5 AFAIK). 5 actions to cash in. 50 final breaths. 50 / 11 = 4.54 FB per action, And some overhead for travel.

Skeletons might be better, but its hard to calculate.
Not sure about coral skulls. You probably have to change profession to CC.
edited by Waterpls on 10/20/2020
4 hours ago
Topic:
Best way to generate good Amalgamy skeletons?

Televangelist
Televangelist
Posts: 143
Getting the FBs from selling surveys = 25 surveys per ~5 actions = 5 surveys per action = 2 FBs per action = 1 EPA grind through 1350 actions to hit 1350 FBs... there's gotta be a better way than that.

For Flourishing Ribcages, I get the impression that the Thorned Ribcage is going to be a major barrier there?
edited by Televangelist on 10/20/2020
4 hours ago
Topic:
Weekly Fallen London Questions, 12/10/2020

phryne
phryne
Posts: 1414
Has anything been let slip about Hallowmas yet? smile
4 hours ago
Topic:
Best way to generate good Amalgamy skeletons?

Scona
Scona
Posts: 22
Technically, you could also go for a 9 amalgy skeleton (like a curator with a flourished rib cage, knotted arms, heli legs and alabtros/bat wings depending on the success of the leg), which gives no market exhaustion at all. or you just get the final breaths from selling surveys.
5 hours ago
Topic:
Vital Intelligence sources

PJ
PJ
Posts: 313
"Sell her an Epaulette Mate" is an option if you have access to the chessboard in Parabola and to the bone market.
5 hours ago
Topic:
Metempsychosis, or Meeting Your End

Blaine Davidson
Blaine Davidson
Posts: 396
I'm not sold on this right now but I can definitely see how it could appeal to other players.
6 hours ago
Topic:
Vital Intelligence sources

Jantonaitis
Jantonaitis
Posts: 10
I'm on Heart's Desire, facing off against the manager. I'm stuck on Fortify Your Mind: https://fallenlondon.fandom.com/wiki/Fortify_your_mind

The Airag and Diary of the Dead aren't a problem, but I looked on the wiki and sources for vital intelligence are rare. I'm nowhere near the stage of being able to get them from the railway either, but I do have access to parabola / the lab. Any ideas?
6 hours ago
Topic:
Weekly Fallen London Questions, 12/10/2020

NNNnobody
NNNnobody
Posts: 126
Is the new Helicon House money grind more profitable if you use gained casing for a heist?
6 hours ago
Topic:
Best way to generate good Amalgamy skeletons?

Televangelist
Televangelist
Posts: 143
I need a huge quantity of Final Breaths for Backstory 500 in my Cabinet Noir. As best I can tell, the sequence I need to follow is:

1. Need 1350 Final Breaths (which will likely need to be converted into Mortifications of a Great Power).
2. Need to generate those Final Breaths through skeletons at the Bone Market.
3. The ideal skeleton for FBs is a 14 Amalgamy Skeleton or something close to that, since that gives me 196 FBs and only 1 Bone Market Exhaustion, which can then be repeated 4x a week and my exhaustion will be wiped out by TTH.
4. That means either a skeleton using 7 heads and Skulls in Coral (grindable through Jericho Locks since I'm maxed in the guild there), or something with Flourishing Ribcages.

Is this correct? Which type of skeleton will be an easier repeatable grind, since I'd need two weeks of pumping out 14 amalgamy skeletons to get the FBs I need?

(If the answer is 'do the skulls in coral route', what's the easiest way to grind favor with the guild to keep visiting the Persephone repeatedly?)

Notes if relevant: I have no warm amber. I have a couple of flourishing ribcages, skulls in coral, and warbler skeletons, but they'll all run out soon so whichever grind I choose, I'm going to be grinding all of it from scratch. I have skills of 10-11 in Monstrous Anatomy, Shapeling Arts, Mithridacy, and Toxicology in case that matters.
edited by Televangelist on 10/20/2020
7 hours ago
Topic:
PP: The New Regime -- Shadowy?

bertrandwins
bertrandwins
Posts: 78
Baron Lagavulin wrote:
PJ wrote:
Doesn't the Unsigned Message card still have the 15-Notability overcap for Shadowy? If the requirement for Shadowy is still 215, that would be the route to get there.

It does, so I guess it's not been updated yet, yes... I'll wait. There's no way I'm patient enough to go for 15 notability, but I'm patient enough for Shadowy requirements to get down to my level.



You're also spending resources and AP to get to 15 notability to hit PP without being able to obtain the PP old guard badge. Quite painful, if you ask me.
7 hours ago
Topic:
Railway is here!

Aro Saren
Aro Saren
Posts: 362
Subvert the pawn, then talk with Cornelius. Now you're in charge, and you can decide what to do when all parties are present. While I'm not against reinstating Furnace, I suspect she may have some skeletons in the closet too, which must also be dragged into light before decision proper.
8 hours ago
Topic:
Metempsychosis, or Meeting Your End

Hattington
Hattington
Posts: 313
I'll be honest, while it sounds interesting and promising for players into this sort of thing it's probably not for me for one simple reason: I paid Fate for a Destiny a long time ago, and I'm hellbent on seeing exactly HOW my character can turn into a space bat and fly with the Bazaar to the Sun (or beyond, maybe) after failing to have picked Heart's Desire and therefore the most obvious route of transformation into a Master.
8 hours ago
Topic:
Metempsychosis, or Meeting Your End

Televangelist
Televangelist
Posts: 143
I think the answer to a lot of the skepticism is simple: for a hefty fee in fate, your current character does not meet its end, but your progeny does in fact descend to the Neath from the surface and follow in your footsteps, allowing you to have your cake and eat it too.

I know that I'd pay 250 fate for the privilege of being able to embark on this years-long journey without losing my current character.

The alternative -- starting an alt designed solely to be ended at the earliest opportunity for the purposes of experiencing this new content -- frankly feels very unsatisfying to me. I'd like my descendants to be descendants of *me*, not a dummy character with none of the world-shaping I've done over half a decade under its belt.
8 hours ago
Topic:
Weekly Fallen London Questions, 12/10/2020

Shaerys
Shaerys
Posts: 87
Can one cycle through different appointments to Balmoral's Castellan any number of times at sequential board meetings? I'd like to "audition" everyone once before selecting a final occupant, but don't want to get locked out of later options by my first replacement opportunity this next board meeting if it is a one-time option. Thanks!
9 hours ago
Topic:
Railway is here!

Winthropx
Winthropx
Posts: 251
I turned the pawn and have Cornelius on my said. I have it set up that the moment we get Furnace back, she’ll take back control no matter who I appoint in her stead.
edited by Winthropx on 10/20/2020
9 hours ago
Topic:
Railway is here!

Jules Asimov
Jules Asimov
Posts: 144
So what do you guys think: Pawn or Cornelius?
The one requires an expensive item from the parabola. The other is the culmination of a storyline that has been building for a while.
Which do you think will end better? And no, keeping the guy as Mr. Fires pawn is not an option.
9 hours ago
Topic:
Railway is here!

PSGarak
PSGarak
Posts: 1020
Well that meeting with Cornelius went reasonably well. After seeing what the Discordance did to him, I now understand when Furnace lobs a hand-grenade at anyone who tries to read it. I'm also getting Poor Edwards vibes from the guy, which is not something I wish to revisit.
10 hours ago
Topic:
Metempsychosis, or Meeting Your End

Amalgamate
Amalgamate
Posts: 532
Heh. I'm still skeptical.

It going to feel like in order to have an endgame character (i.e. one that's gotten all the ambitions done) I'm going to have to throw away lots of things that I've done that were significant - e.g. the noman tattoo, cider, heptagoat, etc... I'd enjoy replaying stories, including early-game ones; I wouldn't enjoy "replaying" slow long-term grinds.
edited by Amalgamate on 10/20/2020
12 hours ago
Topic:
Metempsychosis, or Meeting Your End

beekeeper307
beekeeper307
Posts: 8
I wasn't too keen on this New Game+ mode but now I'm really excited. Killing the Vake just to have another character someway down the line make a different choice regarding its fate in order to have a different reward doesn't really make sense and more importantly, would feel like negating my original character. But this way the change my current character made in fallen london would shape the world her successor would live in. The free reset of Exceptional Stories is more than generous and revisiting old favorites/making different choices is exactly the reason I would relish it too. And I'm presuming that Gebrandt's museum, Viscountess' war on fingerkings, etc. will be released like the Railway and Helicon House, providing endgame content that people who doesn't want a new character/ambition will have significant advantage over people who chooses metempsychosis. I love it!
edited by beekeeper307 on 10/20/2020
12 hours ago
Topic:
Trying to get Justificade Coins

Dalencienn
Dalencienn
Posts: 34
Judaspriester wrote:
If I remember right, getting a basecamp without a lab is a specialty of the HD Ambition.



Also can be done with Light Fingers, unless they've since changed that.




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