Powered by Jitbit .Net Forum free trial version.

recent posts recent posts - RSS

1 hours ago
Topic:
Weekly Fallen London Questions, 01/06/2020

theonie
theonie
Posts: 79
Is anyone else not seeing the link to delete one's own journal entries? Bug, or something due to updates?
4 hours ago
Topic:
EARLY trade routes?

Issimgur
Issimgur
Posts: 13
The only thing that comes to my mind is the Salt-Lions sphinxstone trade.
[spoiler]
IIRC, it's a very good way to kickstart a captain.
It requires an investment of 200 echoes, but as long as you transport more than 8 at once, you'll make a profit.[/spoiler]
edited by Issimgur on 6/2/2020
5 hours ago
Topic:
EARLY trade routes?

Chase Miles
Chase Miles
Posts: 4
NNNnobody wrote:
If you have trouble with enemies, turn the lights off to stay unnoticed or flee using Full Power. They're not really a problem.



I have been doing exactly that. Eventually they get numerous enough that they are a problem for me: turning the lights off all the time makes my crew go mad, fleeing all the time burns more extra fuel than I can afford... I can avoid getting killed, but I can't get very far out into dangerous waters before I have to turn back. Hence, can't find the islands for the good trade routes yet.
5 hours ago
Topic:
EARLY trade routes?

NNNnobody
NNNnobody
Posts: 105
If you have trouble with enemies, turn the lights off to stay unnoticed or flee using Full Power. They're not really a problem.
6 hours ago
Topic:
EARLY trade routes?

Chase Miles
Chase Miles
Posts: 4
I found it difficult to start earning echoes, so I looked up trade routes, but every route I've read about leads into more dangerous waters far from London. To go there I need a better weapon or faster ship, and to get those I need echoes. How do I get off the ground?

There is a decent chance I'm just bad at this. Port Reports don't leave me with a profit after fuel, supplies, and terror management. I can get about three map-segments east before I start to really struggle at evading enemies. I do know trading isn't very profitable, but I can't kill things without taking an expensive amount of damage yet.
7 hours ago
Topic:
Your Own Lab and Parabolan Base Camp

Winthropx
Winthropx
Posts: 170
Ambystoma Maculatum wrote:
PSGarak wrote:
Does the condition on her research option say it works with any value of Experimental Object, or is there a number range like &quotbetween 1 and 2000&quot?



It's a range, albeit one that covers the entirety of currently available values for that quality.


She’ll probability be a help in any research we do with the Correspondence or its opposite.
7 hours ago
Topic:
Heart's Desire Finale

Kroo
Kroo
Posts: 5
Brass Embassy
7 hours ago
Topic:
Your Own Lab and Parabolan Base Camp

Ambystoma Maculatum
Ambystoma Maculatum
Posts: 21
PSGarak wrote:
Does the condition on her research option say it works with any value of Experimental Object, or is there a number range like "between 1 and 2000"?



It's a range, albeit one that covers the entirety of currently available values for that quality.
8 hours ago
Topic:
Your Own Lab and Parabolan Base Camp

PSGarak
PSGarak
Posts: 854
Does the condition on her research option say it works with any value of Experimental Object, or is there a number range like "between 1 and 2000"?
8 hours ago
Topic:
Your Own Lab and Parabolan Base Camp

Ambystoma Maculatum
Ambystoma Maculatum
Posts: 21
Aardvark wrote:

I did not see any other option than research on the Cricketer's card, and more interestingly, it seems that so far she has no personal specialty. Her "help with ordinary research" branch covers the entirety of current available Experimental Objects... Has anyone encountered any interaction between the Cricketer and other assistants, or any special option on her card?



She has an interaction with the Shifty Student that allows you to advance him for a cheaper cost than normal. So far I haven't found anything besides that, though. I suspect that the research projects she specializes in are planned for a future update.
8 hours ago
Topic:
Chandler Groover appreciation thread

Tsar Koschei
Tsar Koschei
Posts: 210
Cricket and pig stories were great, but I did not like the slug lady, and I did not like [spoiler]being railroaded into helping her win.[/spoiler]
10 hours ago
Topic:
Paramount Presence Changes

Arcengal
Arcengal
Posts: 197
It's under "Stories" on the Myself tab. Try using the search to look for "Ancient".
10 hours ago
Topic:
Weekly Fallen London Questions, 01/06/2020

PSGarak
PSGarak
Posts: 854
Paramount Presence changes and Paleontology content are announced to be released on June 3rd (tomorrow).
11 hours ago
Topic:
Weekly Fallen London Questions, 01/06/2020

Diptych
Diptych
Administrator
Posts: 3505
Word of last week's questions thread is that there'll be updates this week!
11 hours ago
Topic:
Weekly Fallen London Questions, 01/06/2020

Rostygold
Rostygold
Posts: 351
Has the end of May updates been postponed?
12 hours ago
Topic:
Weekly Fallen London Questions, 01/06/2020

Diptych
Diptych
Administrator
Posts: 3505
It's only gone and become June, hasn't it? Anyhoo, here's this week's questions thread!
12 hours ago
Topic:
June's Exceptional Story: The Dilettante's Debut

Pnakotic
Pnakotic
Posts: 267
Pithiny wrote:
I don't know if this needs to done with a spoiler, but just in case, I need some help, see -

[spoiler] I've lost track of the story - literally; I can't find it anymore. I was preparing things at The Dilenttante's house, then, poof, the story vanished. I've checked all over London to try and find where it's gone - as you sometimes have to change which part of London you're in, when you want to continue the story (as you no-doubt already know) - but I cannot find it anywhere. At all. [/spoiler]

Can someone help?

Go to your lodgings. No need for spoilers, if you check your journal you'll see it echoed.
14 hours ago
Topic:
Your Own Lab and Parabolan Base Camp

Aardvark
Aardvark
Posts: 124
NotaWalrus wrote:
Amalgamate wrote:
I certainly haven't been treating "Record of a Forgery" as a menace quality - more like a record of how experienced you are! A positive quality which might unlock more and more daring forgeries.


I treat it as a stain and wish there was a way to issue retractions. I don't care if it destroys my lab reputation.



Personally, I distinguish among the various ways you can obtain the Record. As has been said, selling forged Infernal rifles amounts to patriotic duty and trading blatantly false bones with the Tongue-in-Cheek Palaeontologist also hardly counts as a deception. On the other hand, wilfully passing false statistical research for publication by a well-meaning colleague is ethically and academically inexcusable.

As for the Chimes' research assistants, I found out that the Protester can help out with nightmares a bit (thouch not as efficiently as resting in an upgraded Parabolan Base Camp).

I did not see any other option than research on the Cricketer's card, and more interestingly, it seems that so far she has no personal specialty. Her "help with ordinary research" branch covers the entirety of current available Experimental Objects... Has anyone encountered any interaction between the Cricketer and other assistants, or any special option on her card?
14 hours ago
Topic:
Help Me Choose!

Gul al-Ahlaam
Gul al-Ahlaam
Posts: 236
Alright, just played the Brass Grail so I figured I'd collect my thoughts in this thread!

The amount of political scheming in this is insane, let me try and lay it all out:
  • Either the Bish gives up his soul, marries Virginia, or embarrasses the church, so Hell wins either way.
  • The labors are all carefully researched to appeal to his guilt, so it weakens him psychologically.
  • It also breaks down his relationship with the church, isolating him from support.
  • Then, if he's found guilty, he submits to abstraction.
  • And if his envoy is someone corruptible, there's a seat on the court for them to ensure he is.
  • And if his envoy is ignorant enough, the labors ensure they also get info on the Capering Relicker, free of charge.
  • However, the devils talk openly about this plan and basically invite you to eavesdrop on them, so it's not the real plan, even if it would be good for them if it worked.
  • The real plan is to weaken him with guilt, yes, but then spring Michael on him as a surprise. Michael goes all "Oh no, I've fallen and been corrupted, please save me," the Devils make up something where he's either obligated to take in Michael or feels like taking him in is the defiant thing to do, depending on whether he's got his spirit back or not, and then Michael serves as Hell's agent in the church, ideally manipulating the Bishop directly.
  • Michael wants to be with Reginald again, or at least cares about him a lot, and while he seems to have fallen out of pure curiosity and ambition, he wants to think of it as a mirror of Reginald's own failures, and for Reginald to understand how similar they are.
  • ALSO the Devils are trying to draw direct parallels via the specific nature and changing descriptions of the labors between the Church and the old Devil Princes, as servants of the Judgements who don't care about their followers, who spurn them and must in turn be spurned, to try and help the Bishop understand Hell's perspective on the Church.
  • In the same vein, they're drawing connections between the Bishop and either the Princes who followed the Chandler Saint or to Virginia, I think either would work, and the deciding factor is that last line where the second labor is re-interpreted to be about mercy rather than scorn, but I don't remember enough details to tell, which is also meant to make him sympathetic, and help with the plan to have Michael manipulate him.
  • HOWEVER the Dowager has had quite enough of this rabble using her body for stupid, petty, ugly peasant's politics, and wants to manipulate events to her own interest, ideally via the acquittal of the Bishop, seemingly because she objects on principle to the nature and goals of the court.
  • If her anger is turned toward Virginia, however, it mellows to forgiveness. Having signed a specific bribery contract with Virginia seems to allow the Dowager, in her capacity as a Devil Prince, to both communicate with and understand the legal history of Virginia, who she claims simply didn't know better. She seems to like that Virginia has kept the spirit of the aristocracy alive in this new age of Hell.
  • If you help the Dowager take control of Virginia's scheme, which happens behind the scenes once you connect them, Michael (who makes one last desperate attempt at executing the scheme if the Bishop is acquitted, for his own sake) shows up at your house all bloody, claiming to no longer serve "them" (presumably the court) since they has no need of him (presumably as a spy in the church), but still wanting to indulge and seek knowledge and power and such.
  • HOWEVER HOWEVER it also says the Dowager was the one who made this happen, and according to other peoples' journal entries, if you do all that stuff but DON'T connect the Dowager and Virginia, she gets mad at you, and Michael goes on to become a secret double-agent for the Dowager herself.
  • SO we can assume that the same thing is happening here, since the only circumstances that have changed are the Dowager's awareness of Virginia, and the only consequences are that Virginia no longer has you shot and Michael now secretly works with you, under the Bishop's nose, it seems like Virginia has been roped into the scheme as well, and your reward for making that happen is to also be in on it.


The Devils wanted an agent in the Church, but now the Dowager has an agent in London, and two allies in Virginia and myself. And the Bishop got out of it thinking everything went his way, and is back to wrestling. Not a bad scheme, all things considered.
15 hours ago
Topic:
June's Exceptional Story: The Dilettante's Debut

Pithiny
Pithiny
Posts: 2
I don't know if this needs to done with a spoiler, but just in case, I need some help, see -

[spoiler] I've lost track of the story - literally; I can't find it anymore. I was preparing things at The Dilenttante's house, then, poof, the story vanished. I've checked all over London to try and find where it's gone - as you sometimes have to change which part of London you're in, when you want to continue the story (as you no-doubt already know) - but I cannot find it anywhere. At all. [/spoiler]

Can someone help?




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software