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A game of survival, trade and exploration in the universe of Fallen London

New Legacies - what do you think? Messages in this topic - RSS

Jules Asimov
Jules Asimov
Posts: 95

12/3/2014
I dunno, from what I understand most people do have a father.

Edit: Top post on new page, tomorrow will be good.
edited by Jules Asimov on 12/3/2014

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Fretling
Fretling
Posts: 529

12/31/2014
Sir Frederick Tanah-Chook wrote:
A record of past captains would be pretty keen! "Tobias Fulchard, Natural Philosopher/Priest/Former Urchin and captain of the Regrettable, lost at zee/retired/perished in Dorset. His/their/his lordship's possessions, including a Zeeside Mansion, a collection of 8 Heirlooms, and a Leadbeater & Stainrod "Whoops" Custard-Cannon, were collected by his rival, Cecil Palmer." Or, you know, something like that.

Any word on whether something like this has been considered for the far-off mists of the distant future?

Andrea Serafini wrote:
I just remembered that one of the ambitions to be developed is "My father´s bones"

Nitpick - could we please change it in a more unisex term, like "My mentor (parent / enemy / whatever)´s bones?"


I'll second that. "Most people have a father" doesn't translate to "everyone has a father". I see the Shakespearean echoes ("Full fathom five.."), but still! (Now that it's out, of course, I'll have to try picking that up in my next run -- mebbe there's more ambiguity to it than meets the eye.
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Alexis Kennedy
Alexis Kennedy
Posts: 1374

1/1/2015
Andrea Serafini wrote:

Nitpick - could we please change it in a more unisex term, like "My mentor (parent / enemy / whatever)´s bones?"



This is a perfectly reasonable request, and the kind of thing we normally do, but not this time. I've just talked a little bit about why here. [tl;dr: autobiographical relevance, personal quirk.]


We will, however, be making the Scion quality persistent (though not indestructible) between games, and possibly renaming it, to suggest that it's establishing a dynasty rather than raising a single child. This untangles some of the continuity issues and allows a useful vagueness; it will also make it easier to hang on to progress between games.
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Rocket Heeled Jack
Rocket Heeled Jack
Posts: 311

1/1/2015
Alexis Kennedy wrote:

This is a perfectly reasonable request, and the kind of thing we normally do, but not this time. I've just talked a little bit about why here. [tl;dr: autobiographical relevance, personal quirk.]



Thanks for sharing the reasoning, because its easy to get into the mindset of telling people, "My Game, My Way." without ever feeling the need to explain why.

And I like the idea behind the Scion becoming a dynasty, but I think the time and date on the ship may need to reflect that smile

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Fretling
Fretling
Posts: 529

1/1/2015
Thanks for the post!

Regarding Dynasty-style Scion, how would "persistent but not indestructible" work? Currently, Scion is tied to A Child in London and thus -- IIRC -- can be removed by Salt's Curse... I suppose if they are decoupled, Salt's Curse would simply be changed to act on it separately (say, for a captain who hasn't got a family)? Or would failing/refusing to start a family also, not unreasonably, remove Dynasty/Scion?
edited by Fretling on 1/1/2015
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Rocket Heeled Jack
Rocket Heeled Jack
Posts: 311

1/1/2015
Salts curse doesn't remove the scion part of things, as I found when the captain that encountered it came to start again. It probably should...

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