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A game of survival, trade and exploration in the universe of Fallen London

A couple Noob questions. Messages in this topic - RSS

nameless
nameless
Posts: 237

7/16/2014
Medicine Man wrote:
Niddhog wrote:
Don't forget you can sell supplies at Abbey Rock for 11 each, or trade 15 supplies/2 casks of wine at Shepard's Isle for a chance at a 250 echo revelatory chart (sometimes its only strategic info @ 150 echoes).

I'm not sure the terror gained from going too/from godfall is really worth the effort. You gain 2-3 terror coming and going, and you only gain about 40 echoes from the trade... less when you consider you can sel lthe same wine in Venderblight without the terror gain.


I will have to try asking about the rest of the Zea at Shepard's Isle.

Regarding Godfall -- the real trick to making the Godfall route work is to trade in volume. If you hand over 15 wine in a single trip the terror/profit ratio is much better. Ditto for the fuel and supplies consumed. The costs of the voyage are static; the size of your cargo is not. Snagging the Godfall and Abbey Rock port reports also helps -- I think they're 20 echos total.



All that does is give you strategic info. Not worth it at all.

--
The only god of the zee is nameless.
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Zee-Bat
Zee-Bat
Posts: 140

7/16/2014
Is the Lore worth it though? I'm curious as to what the text says.

--
It's rather like eating a trout, if the trout had tried to kill you a few hours ago. Take that ersatz trout.

I didn't do it, wouldn't know how to do it, and I was in Paris at the time it happened Officer.

Shiro Kuroba is a Person of Some Importance and many bats.
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lord1box
lord1box
Posts: 62

7/16/2014
I believe the trip to godfall is doable with 5 fuel and 5 supplies. This includes visiting Mutton Island twice. You could carry 30 wine in the starting ship. This would equate to 6 x 45 echoes for a total of 270 echoes, purely on the sale of wine. -100 echoes for the supplies and fuel, + 270 on the wine. That makes a total of +170 echoes guaranteed.
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Funkslayer
Funkslayer
Posts: 11

7/16/2014
Mutton Island > explore > you see something glowing > third option w/check > judgment egg > profit.
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organicmcgee
organicmcgee
Posts: 59

7/19/2014
Is the Key of Histories something we can pick up, or is it a placeholder for later content. I'd like to do something in the Khanate besides engender suspicion
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Mordaine Barimen
Mordaine Barimen
Posts: 670

7/19/2014
Pretty sure it's just a placeholder and not a real item.

--
I'm sorry, but due to policy clarifications, I will no longer be giving detailed mechanics advice on the forums.

If you still need help, try the IRC channel.
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Zee-Bat
Zee-Bat
Posts: 140

7/19/2014
Yep, the Key of Histories is just a placeholder for content that will come in some future update.

--
It's rather like eating a trout, if the trout had tried to kill you a few hours ago. Take that ersatz trout.

I didn't do it, wouldn't know how to do it, and I was in Paris at the time it happened Officer.

Shiro Kuroba is a Person of Some Importance and many bats.
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GerbilSchooler
GerbilSchooler
Posts: 86

9/8/2014
So, if I got the Serpent Statue wbefore having the Magician, I'm boned?
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lady ciel
lady ciel
Posts: 2548

9/8/2014
The event with the Serpent Statue will come up again, eventually. You just need to keep visiting Venderbight until the opportunity arises.

I'm still waiting for it on my current captain as, after you get your first (not including giving it to the Magician), it has an option to advance a different story.

--
ciel

Sorry RL means I am not a very active player at the moment. No social actions unless you are prepared to wait and definitely no sparring or other mult-action things.

No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

storynexus name - reveurciel
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