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Expedition question Messages in this topic - RSS

ohioastro
ohioastro
Posts: 2

2/18/2016
Hello all. I've been knocking around in Fallen London for about a month, having fun noodling along. I discovered it after getting and playing Sunless Sea, which is also solid. I think I've hit something that I can't find: I went into an expedition, didn't have enough supplies, and it is now mathematically impossible for me to reach the goal (20) given what I have (11 supplies, 7 progress). I know how to get the supplies once I get out - is there any way short of burning a bunch of actions to abandon it? Or do I have to run out of supplies first and then restock?
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Jeremy Avalon
Jeremy Avalon
Posts: 345

2/18/2016
You'll have to run out first. You can do it expediently by trying the 2- and 3-supply actions.

However, it's worth noting that you may still be able to make it -- occasionally, the Airs of the Forgotten Quarter may deign to lead you closer to your goal at no cost in Supplies.

--
How we must glow; yes, I bet we look like snow.
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Optimatum
Optimatum
Posts: 3666

2/18/2016
To clarify, with Airs of the Forgotten Quarter 96-100 an option appears to gain four Progress at no cost. As such there's a 1/20 chance after every expedition action.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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zhirzzh
zhirzzh
Posts: 26

2/18/2016
Note that if you want to try to finish using Airs of the Forgotten Quarter, you'll want to use one supply at a time, as this will refresh the airs more times and give you a better chance of rolling the free progress option.
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ohioastro
ohioastro
Posts: 2

2/18/2016
Thanks for the answer - live and learn, I guess. Might as well stack the supplies to the rafters next go - docks + pewter mug to rejuvenate it is most efficient, correct?
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Optimatum
Optimatum
Posts: 3666

2/18/2016
Using Docks connections is most efficient from an endgame point of view but I'm not sure about earlier in the game. If you already have the item costs, buying with Whispered Hints is very good as the option averages 1.5 supplies and .5 Map Scraps each action. But yeah, with access to good grinds the Pewter Mug is most efficient from an EPA (echo per action) point of view - though I've heard for the highly-profitable Gallery of Serpents fate expedition, profits are high enough that the average best EPA is actually spending echoes directly.

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Cider? Just say hi!

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
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th8827
th8827
Posts: 823

2/18/2016
Can you poke around in the Forgotten Quarter to change the Airs, or does that lock during Expeditions?

--
http://fallenlondon.storynexus.com/Profile/th8827

Gone NORTH. It's nice here.
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MadmanAtW
MadmanAtW
Posts: 231

2/18/2016
It locks.

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Accepting any social actions except the Affluent Photographer. Would appreciate warning of dupings/betrayals/rats.
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th8827
th8827
Posts: 823

2/18/2016
Well, then your only options are paying fate for extra supplies, or praying to the almighty RNG to get lucky with the Airs.

--
http://fallenlondon.storynexus.com/Profile/th8827

Gone NORTH. It's nice here.
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Jeremy Avalon
Jeremy Avalon
Posts: 345

2/18/2016
Also worth noting that poking around in the Quarter when not on an Expedition caps your possible Airs at 95, to avoid the obvious exploit.

--
How we must glow; yes, I bet we look like snow.
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Grenem
Grenem
Posts: 2067

2/18/2016
Optimatum wrote:
Using Docks connections is most efficient from an endgame point of view but I'm not sure about earlier in the game. If you already have the item costs, buying with Whispered Hints is very good as the option averages 1.5 supplies and .5 Map Scraps each action. But yeah, with access to good grinds the Pewter Mug is most efficient from an EPA (echo per action) point of view - though I've heard for the highly-profitable Gallery of Serpents fate expedition, profits are high enough that the average best EPA is actually spending echoes directly.

Absolute nonsense. Even if paying through the nose is best, 10 echoes and 4 actions for 4 supplies is easily trumped by 13.5 echoes and 2 actions for 5 supplies, which is strong-backed labors.

--
Married!:http://fallenlondon.storynexus.com/Profile/takuza
I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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Ian Hart
Ian Hart
Posts: 437

2/19/2016
I wouldn't give up hope unless your odds are truly terrible. I recently went on an expedition with 45 supplies and came out of it with 53. Granted, it was an extraordinary case, but the chance certainly exists.

--
http://fallenlondon.storynexus.com/Profile/Antifinity
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metasynthie
metasynthie
Posts: 645

2/19/2016
Grenem wrote:
Absolute nonsense. Even if paying through the nose is best, 10 echoes and 4 actions for 4 supplies is easily trumped by 13.5 echoes and 2 actions for 5 supplies, which is strong-backed labors.


And you can get Strong-Backed Labours even more cheaply if you wait for cards, via the Acacia and the Butterfly! I've found that it takes weeks to stock up for one expedition that way, but it's nice and cheap if you only want the occasional Forgotten Quarter foray.

--
Positively antique
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Dr Cop
Dr Cop
Posts: 38

2/19/2016
Optimatum wrote:
Using Docks connections is most efficient from an endgame point of view but I'm not sure about earlier in the game. If you already have the item costs, buying with Whispered Hints is very good as the option averages 1.5 supplies and .5 Map Scraps each action. But yeah, with access to good grinds the Pewter Mug is most efficient from an EPA (echo per action) point of view - though I've heard for the highly-profitable Gallery of Serpents fate expedition, profits are high enough that the average best EPA is actually spending echoes directly.


Whispered hints isn't quite as good as that.

I recorded ~300 attempts and came up with a ~66% chance for 1 supply, 1 map scrap, 33% chance for 2 supplies. (And I only started recording attempts after feeling like the first option came up much more than the other.) I think there's a spreadsheet with a much larger dataset that puts the odds at roughly 60/40.

--
fallenlondon.storynexus.com/Profile/hawkinsssable
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fadi_efendi
fadi_efendi
Posts: 22

2/19/2016
While we're on the subject of expeditions, I have some fate I wanted to spend on one either the Temple of the Uttermost Wind or the Gallery of Serpents (since I don't have enough for both). I wanted ask for guidance from people who have played through either or both storylets. Which one did you prefer, story-wise?
edited by fadi_efendi on 2/19/2016

--
Fadi_efendi, the Levantine radical. If a law of men could be torn down by a mob, why not a law of nature?
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malthaussen
malthaussen
Posts: 1060

2/19/2016
@Fadi_efendi: Presumably you mean Temple of Uttermost Wind, not Temple of Blue Heaven. The Gallery of Serpents is said to have the richest rewards, but as I have yet to do it, I cannot say. I was certainly underwhelmed by the Temple of Uttermost Wind from a story standpoint.

-- Mal

--
"Of two choices, I always take the third."
Will do all socials except Loitering or Private Evenings (all my Free Evenings are accounted for), and Affluent Photographer Betrayals only, please. I am not currently accepting calling cards.
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fadi_efendi
fadi_efendi
Posts: 22

2/19/2016
malthaussen wrote:
@Fadi_efendi: Presumably you mean Temple of Uttermost Wind, not Temple of Blue Heaven.


Let me edit that out - serves me well for not checking. Thank you for your insight!
edited by fadi_efendi on 2/19/2016

--
Fadi_efendi, the Levantine radical. If a law of men could be torn down by a mob, why not a law of nature?
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Nanako
Nanako
Posts: 536

2/19/2016
fadi_efendi wrote:
While we're on the subject of expeditions, I have some fate I wanted to spend on one either the Temple of the Uttermost Wind or the Gallery of Serpents (since I don't have enough for both). I wanted ask for guidance from people who have played through either or both storylets. Which one did you prefer, story-wise?
edited by fadi_efendi on 2/19/2016

The gallery of serpents is the most interesting, story wise. Although i was disappointed with the ending, i feel like more was promised than what eventually happened.

The Temple of Uttermost Wind is interesting, if you pick the betrayal option at the end you can get a unique item which, afaik, is not available anywhere else (although it doesn't do anything). i don't know if you also get the usual treasure when doing that

--
Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it

http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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Parelle
Parelle
Posts: 1084

2/19/2016
Those are Fate locked - please either spoiler them or put them in that thread! I hadn't done those two expeditions either and was saving up some of my free fate for them.

--
Parelle, Lady Joseph Marlen. The Singular Librarian. A Midnighter, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Wormwood
Wormwood
Posts: 17

2/20/2016
fadi_efendi wrote:
While we're on the subject of expeditions, I have some fate I wanted to spend on one either the Temple of the Uttermost Wind or the Gallery of Serpents (since I don't have enough for both). I wanted ask for guidance from people who have played through either or both storylets. Which one did you prefer, story-wise?
edited by fadi_efendi on 2/19/2016



Having done both, even if you only have a small amount of Fate to spend, if you want story I would save it for other opportunities.
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