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How to build things with StoryNexus

Equipable items and slots Messages in this topic - RSS

Jan Peterka
Jan Peterka
Posts: 2

9/4/2014
Hello, I have problem to make equipable items and also item slots. I am pretty sure I did everything according to StoryNexus reference Guide.

I cannot add pictures, so I posted them on Google Drive, here is a link: https://drive.google.com/#folders/0B4oRFQjbk0Q0ZVpFQmEteklJMTA

Thank you for your help!
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Roast Rabbit
Roast Rabbit
Posts: 32

9/4/2014
Does the character have the "ship" item?

The slot item needs to already exist in the player's inventory before an item can be assigned to it.
edited by mek on 9/4/2014
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babelfishwars
babelfishwars
Administrator
Posts: 1055

9/4/2014
Roast Rabbit wrote:
Does the character have the "ship" item?

The slot item needs to already exist in the player's inventory before an item can be assigned to it.
edited by mek on 9/4/2014


That's the only thing I can think of too, glancing at your links. With 'pocket-type' sections of inventory, they have to be awarded to the player before they can be used. Treat them as a normal item before you treat them as pockets, if that make sense? (And I'd do at the earliest possible opportunity, before any other stuff can be collected. Makes things a lot easier.)

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Mars, God of Fish; Leaning Tower of Fish
http://fallenlondon.storynexus.com/Profile/Moomin
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Jan Peterka
Jan Peterka
Posts: 2

9/5/2014
So simple, yet I didn't think of it. Thank you my dear friends!
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