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For the discussion of our next game, coming January 2019.

What's happened to the game's performance? Messages in this topic - RSS

sb
sb
Posts: 9

11/10/2018
I've played SS in April and had quite a lot of fun with it, progressing up to Reach. I'm playing on a MacBook Pro (Retina, 15-inch, Mid 2014) with an integrated graphics card. It's not a powerful machine, but it used to handle SS quite well. I've decided to give it another spin today, and found that it stutters so badly on even the lowest settings that it's unplayable. I can't progress past the tutorial stage because the stuttering is so bad. Are there any workarounds to increase the game's performance or is there a performance fix planned?
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Nanako
Nanako
Posts: 536

16 days ago
There are currently some performance issues, i suffer greatly from it too. Failbetter has asked people to report issues, read here: https://steamcommunity.com/app/596970/discussions/0/1750106661704792485/

ill send in my own report soon, sunless skies is currently unplayable for me ;-;

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Sunless Skies needs engine and speed control mechanics. Have a look at my design proposal for implementing it

http://community.failbettergames.com/topic25687-a-design-for-engines.aspx
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