Powered by Jitbit .Net Forum free trial version.

HomeFallen London » The Bazaar

This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.

The Fate of my Aunt [Fate Spoiler] Messages in this topic - RSS

Siegron
Siegron
Posts: 44

8/10/2018
For those who aren't aware of it, the title of the thread is also the name of the last card (perhaps) that one gets when being in for another penny when it comes to side-adventures with your aunt. Sadly, yet finally, it has come to an end and here I am sitting with three choices ahead of me of where I should put her to use: Masters, Society, Church. Would anyone be so kind and enlighten me with what each ending would do to me? I remember someone mentioning that one of the endings gives cards that allow for a 30% chance at a 10 action point refill. Not that that is the one I exactly am looking for, but if the end rewards are so bountiful I'd very gladly be kind of aware first of what I'm choosing.

Thanks in advance for those who are ready to share some information, delicious friends!

--
Kid Nullman, the winsome and cheerful arch-agent of the Game. Forget. Them. Not.

Mons. Kerzenfeuer, the heartless friend of love story enthusiasts, especially the Masters.
+1 link
Azothi
Azothi
Posts: 286

8/10/2018
Mr. Wines give the action refill. I'm not sure what the other rewards are.

--
Azoth I - Midnighter - Paramount Presence
Away to where the Chain cannot bind us.
+1 link
Honeyaddict
Honeyaddict
Posts: 333

8/10/2018
I went with Mr. Wines' ending as it gives you a card with a 30% chance (luck) to refresh 10 Actions.

--
Honeyaddict, Glassman, Scarlet Saint, Paramount Presence, Übergoat owner
pleasure to meet you.

Has some strange ideas the Masters probably won't approve of like some items and establishing a Colony in Parabola.

Please send me a calling card first, I will accept most social interactions. I do enjoy role playing as well, cheers!
0 link
Vendae
Vendae
Posts: 6

8/10/2018
According to Estelle Knoht's Fatechart (which is not up-to-date but I think it remains really valuable), Society lets you spend 0.4 echoes in Wine items for Scandal reduction AND 1.7 echoes in Rumour items, while Church involves, I quote, "trading 5 Echoes of Glim for a pitiful amount of Connected: Church, and reduce Scandal and Suspicion". If I had to guess, I'd say that the Church option yields at least one Favour with them nowadays, and the menace reduction won't be too bad-- probably.


I went with Masters here, like most, but I don't think you'd be missing too much if you chose any of the other options for roleplaying reasons.
+1 link
Dudebro Pyro
Dudebro Pyro
Posts: 606

8/10/2018
Holy crap. That linked finally solved the mystery of just what in the world happened with my Aunt, which had been bugging me quite unreasonably.

I started the storyline when I was still new, so didn't keep journal records and obviously most of the stuff has slipped my memory by now. Somehow, I ended up with a useless opportunity card, which I quickly started ignoring, and kept being annoyed by for years. Until one day I played it one more time out of boredom and boom, suddenly I had the choice of where to place my Aunt!
Thanks to the fate chart, I just now realised that I must have failed that Persuasive check (I actually do remember that), and played the completely different story to everyone else that probably ended with me needing to go through the useless card a certain number of times before progressing. (There was no visible quality increase that I can remember, but there's no other reasonable explanation.) Two and a half year old mystery solved for me!
edited by Dudebro Pyro on 8/10/2018

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
+1 link
phryne
phryne
Posts: 1058

8/10/2018
I'll list detailed rewards for the three Aunt options here in a lil' spoiler tag:

[spoiler]Mr Wines: ~30% chance of an action refill, some Wounds on failure
Mr Huffam: 2 CP Scandal cure + 2 Inklings of Identity + 3 Incendiary Gossip for 30 Greyfields 1882
The Church: 2CP Scandal cure + 2CP Suspicion cure + 2 Favours: The Church + 3CP Making Waves for 500 Glim!
[/spoiler]

The Mr Wines/action refill option seems to be the most popular one but I really don't understand why (maybe because I'm a more casual player who's never that desperate for actions or whatever). IMO the Church option is like miles ahead of the other two!
edited by phryne on 8/11/2018

--
"Expect little, and little will disappoint you. But day after day, I expect as little as I can, as little as I can bring myself to, and still I find myself disappointed."
+1 link
dov
dov
Posts: 2506

8/10/2018
phryne wrote:
IMO the Church option is like miles ahead of the other two!

Why?

Unless you happen to need lots of Church Favours specifically, it's really not worth it.

Supposing that you use the Favours at the Palace for 420 Candle-Stubs each, this means 3.4 Echoes for 3 actions, or 1.13 EPA (assuming you have the Glim).

But if you take into account needing to get such large quantities of Glim, this drops to about 1.05 EPA.

The drop to menaces and the few CP to MW are nice, but this is still a very unprofitable action.

--
Christmas note: I'll try to respond in kind to received Christmas cards, but there's no way I'll be able to send a card to all who have sent one to me.

Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.
(Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
+1 link
Dudebro Pyro
Dudebro Pyro
Posts: 606

8/10/2018
Doesn't one of the options also unlock a branch in Port Carnelian?

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
0 link
phryne
phryne
Posts: 1058

8/10/2018
Dudebro Pyro wrote:
Doesn't one of the options also unlock a branch in Port Carnelian?
It's just one option and according to the wiki it's unlocked with "Inconvenienced by Your Aunt 12-16", which I think covers all three endings.


dov wrote:
phryne wrote:
IMO the Church option is like miles ahead of the other two!
Why?
Because I always have Glim, and I get to collect Favours (I'm far from having maxed out any Renown yet), two menace cures and a bit of MW in one go! I like covering so much with one click. Also, I don't care for EPA and stuff like that, my brain doesn't math wink
edited by phryne on 8/10/2018

--
"Expect little, and little will disappoint you. But day after day, I expect as little as I can, as little as I can bring myself to, and still I find myself disappointed."
0 link
Tyrconnell
Tyrconnell
Posts: 212

8/12/2018
If you play the version that has a 30% chance of action refresh ten times, here's what happens on average:

You spend 10 actions.
70% of the time, or 7 times, you gain 1 Wound for a total of 7 wounds.
30% of the time, or 3 times, you gain 10 actions for a total of 30 actions.

So net gain of 20 actions for 7 wounds. Even if you manage those wounds inefficiently you've still picked up a lot of extra actions that even without much attention will earn you more money than the other options.

--
Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
+2 link
Ed Rolison
Ed Rolison
Posts: 57

8/14/2018
Tyrconnell wrote:

So net gain of 20 actions for 7 wounds. Even if you manage those wounds inefficiently you've still picked up a lot of extra actions that even without much attention will earn you more money than the other options.



But if you just leave it until TtH shows up - you may as well have some wounds "in stock" anyway, because they get reduced for free.

And 10 actions is at least 10E, maybe as many as 20 in the right circumstances.
0 link
Tyrconnell
Tyrconnell
Posts: 212

8/14/2018
Unlike Nightmares and Suspicion, I find that Wounds pile up faster than they go down through the course of normal play and TtH. More Wounds does mean more thought and actinos spent on getting rid of Wounds, but it's still absolutely worth it.

--
Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
0 link
Ivica
Ivica
Posts: 61

8/15/2018
Mr. Wines branch card for aunt is one of the best cards in the whole game. Other two branches , compared with that card, is insignificant.

--
http://fallenlondon.storynexus.com/Profile/Sincityster
0 link
Jolanda Swan
Jolanda Swan
Posts: 940

8/15/2018
Yes, I chose Mr Huffam as the most appropriate for the Aunt's proclivities, but had to change it with Fate - nothing compares to the actions refresh.
Which is a bit weird, since usually Master-related choices tend to deprive you of resources.

--
Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
http://fallenlondon.com/profile/Jolanda%20Swan
0 link
Nero Keller
Nero Keller
Posts: 44

8/21/2018
Jolanda Swan wrote:
Yes, I chose Mr Huffam as the most appropriate for the Aunt's proclivities, but had to change it with Fate - nothing compares to the actions refresh.
Which is a bit weird, since usually Master-related choices tend to deprive you of resources.



Technically, you're still being deprived of resources. You don't gain any favours or material goods. But, your reward is a lot more intangible and unique. Very fitting for a reward from the Masters, in my opinion!

--
https://www.fallenlondon.com/profile/Archbishop%20Nero%20Keller - Nero Keller, Monster Hunter of a notoriously small stature and absurdly high Dangerous. Paramount Presence, Archbishop, highly Renowned, incredibly ascetic.
0 link
Jolanda Swan
Jolanda Swan
Posts: 940

8/22/2018
You are of course right - especially if we add the fact that I do get poisoned 7 times out of 10...

--
Lover of all things beautiful, secret admirer of ugly truths, fond of the Parabola Sun... and always delighted to role play.
http://fallenlondon.com/profile/Jolanda%20Swan
+1 link




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software