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Season of Adorations: Trade-in Item Messages in this topic - RSS

Absintheuse
Absintheuse
Administrator
Posts: 323

23 days ago


In the Season of Adorations, experience three stories that delve into love of all kinds from friendship to worship.

The Season of Adorations has finished and is now available for Fate. If you played The Pursuit of Moths, The Murgatroyd Formula, and The Rat-Catcher, you will have gained an item unique to each tale. You can trade in these items to unlock a lore-filled vignette adorned with an illicit reward.

This option opens today, and will remain permanently, so there is no need to trade in your items by any deadline.

The story can be found via The Season of Adorations: Finishing Her Shift.

edited by Absintheuse on 7/25/2018
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suinicide
suinicide
Posts: 2395

23 days ago
In case anyone wants to know: you do lose the moth greatcoat and the dire appendage if you play this. Sad, but true. A very neat turn in with nice lore though!

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
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Optimatum
Optimatum
Posts: 3216

23 days ago
That's definitely not what I was expecting from this conclusion.

[spoiler]
Talking about family gives an Elemental Secret.
[/spoiler]

--
Optimatum, a ruthless and merciful gentleman. No plant battles, Affluent Photographer requests, or healing offers; all other social actions welcome.

Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.

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Hotshot Blackburn
Hotshot Blackburn
Posts: 105

23 days ago
I can say with absolute honesty that this was one of the coolest and cutest end of season trade-ins I've experienced, even if the loss of the greatcoat and appendage was sad (don't think I 've forgotten about losing all those wonderful urchin companions at the end of The Chimneypot War, Failbetter!)

[spoiler]I chose family in the end, because for Hotshot the revolutionaries and revolutionary allies he has gathered to the Cause are his family. And with the way the person he told it to responded...well, perhaps one day even one such as them might come to know and desire the coming Revolution.[/spoiler]

--
Hotshot Blackburn: Hunter. Mercenary. Revolutionary. A firm believer in kindness, solidarity, and sufficient use of force.
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0bsidian Fire
0bsidian Fire
Posts: 55

23 days ago
Very cool lore tidbit. It's nice to get some confirmation that the Bizarre is interested in forms of loves other then romance. I now feel better about my decision to follow "Secrets Framed in Gold" all the way to its conclusion.

[spoiler]The "Other Loves" option also gives an Elemental Secret.[/spoiler]

--
Kharagal Mierqid - Bohemian Correspondent who is obsessed with the Language of Stars...
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datarama
datarama
Posts: 11

23 days ago
I found that none of the possible actions really felt appropriate for my character, a mad scientist with strong Revolutionary sympathies. I went with "other loves" for my answer - that is, the all-consuming love of knowledge, knowledge not meant for human minds, pursued with a passion far beyond trifles such as "applicability" or "ethics" or "preservation of life" - but there's no way he would have wanted to *assist* the Bazaar's heart. He'd either try to study it scientifically, or he'd withhold his stories to sabotage it, if only slightly.

--
Professor Anton Moebius, the Antidisciplinary Scientist
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Dudebro Pyro
Dudebro Pyro
Posts: 549

22 days ago
Does anyone have info on what the other two options (Romance and Friendship) give? RP-wise I honestly have almost no preference so I'm just gonna go with whatever reward is most interesting.

EDIT: As my actions were piling up and I suspected all the rewards might be the same I went ahead and picked Friendship, and can confirm it does give the same thing.
edited by Dudebro Pyro on 7/26/2018

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
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Jolanda Swan
Jolanda Swan
Posts: 715

22 days ago
Ι think the reward is the same because story-wise, the mystery you gain comes from witnessing the Heart. Since it will quicken no matter the type of love story, the wonder you experience is the same.

--
Lover of all things beautiful, secret admirer of ugly truths, permanently ink stained under the lace... and always delighted to role play.
http://fallenlondon.storynexus.com/Profile/Jolanda%20Swan
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BiggerBoy
BiggerBoy
Posts: 28

12 days ago
Do I have to had played the three stories during their original period of availability to get the vignette?
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Barse
Barse
Posts: 658

12 days ago
No, as long as you complete all three stories you can get the Season Turn-In, regardless of whether you got them via Exception Friendship and didn't play them for ages or whether you bought them from the Fate page.

--
The Scorched Sailor, up for most social actions and RP. Not as scary as he looks.
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BiggerBoy
BiggerBoy
Posts: 28

11 days ago
Thank you.
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Aardvark
Aardvark
Posts: 65

9 days ago
Just in case anyone is wondering, the Romance option indeed gives an Elemental Secret, same as the others.

A wonderful trade-in, maybe the most engaging for me so far. Such a close encounter, and for my character most likely the first direct, personal contact with the entity as an individual being as opposed to a symbol of the Master's oppression. Certainly makes me question if perhaps me and my revolutionary compatriots might not be pushing things tad too far after all...

--
Sir Reginald Monteroy, Correspondent
http://fallenlondon.storynexus.com/Profile/Sir Reginald Monteroy

Will gladly come teach at your Orphanage, if you PM me in game.
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Catherine Raymond
Catherine Raymond
Posts: 2094

8 days ago
This may just be me, but I find it tough to give up a unique item or items (like the Moth-Sewn Greatcoat) for a little extra story and a large valued, in-game item that is not unique. Granted, I could choose not to do the trade-in storylets, but then they'd hang around indefinitely.

--
Cathy Raymond
http://fallenlondon.storynexus.com/Profile/cathyr19355

Catherine Raymond aka Mrs. Rykar Malkus http://fallenlondon.storynexus.com/Profile/Catherine%20Raymond (Gone NORTH)
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Dudebro Pyro
Dudebro Pyro
Posts: 549

7 days ago
This has always been a sore point for me, the Greatcoat being equippable just made it worse. Most of the time there isn't even any reason whatsoever to give the items up - I think the Numismatrix's coins were explicitly returned to the shady guy, but other than that in most season conclusions the items just magically vanish.

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
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PSGarak
PSGarak
Posts: 557

7 days ago
Dudebro Pyro wrote:
This has always been a sore point for me, the Greatcoat being equippable just made it worse. Most of the time there isn't even any reason whatsoever to give the items up - I think the Numismatrix's coins were explicitly returned to the shady guy, but other than that in most season conclusions the items just magically vanish.

There are at least two season endings where you give them up one-by-one over the course of the story, I think Revolutions and Ruins. There was also a strong narrative connection in the Season of Wrecks, but that one has the strongest over-arching connection of any of the seasons. I thought Family Ties also explained the connection to the items better than most.

--
http://fallenlondon.storynexus.com/Profile/PSGarak
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Dudebro Pyro
Dudebro Pyro
Posts: 549

7 days ago
PSGarak wrote:
Dudebro Pyro wrote:
This has always been a sore point for me, the Greatcoat being equippable just made it worse. Most of the time there isn't even any reason whatsoever to give the items up - I think the Numismatrix's coins were explicitly returned to the shady guy, but other than that in most season conclusions the items just magically vanish.

There are at least two season endings where you give them up one-by-one over the course of the story, I think Revolutions and Ruins. There was also a strong narrative connection in the Season of Wrecks, but that one has the strongest over-arching connection of any of the seasons. I thought Family Ties also explained the connection to the items better than most.

A lot of the time you don't actually need to give the items up, though. You're right, I forgot about how Ruins did it (and wasn't an EF for two thirds of Revolutions), but - while the details are hazy - I'm fairly certain it would be trivial to change both Wrecks and Ruins to let you keep the items.

Then again my memory isn't amazing and it has been a good long while since I played these, so maybe I'm wrong and they were actually utilized properly and irreversibly. I do, however, remember thinking I'd keep my bullet from the Severe Bluejacket - and explicitly not taking the option to shoot it - only to have it magically vanish anyway.

--
Dudebro Pyro, eccentric scholar

Spare Starveling Kitties always welcome. I collect them.
For that matter, send me your unwanted cat boxes too.
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