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Patch Notes - 1.0.6.3.4ea876f (11th December 2017) Messages in this topic - RSS

Absintheuse
Absintheuse
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Posts: 232

12/11/2017
Build Version: 1.0.6.3.4ea876f
Release Date: 11/12/2017

What’s New
Today’s release sees the main branch updated with the new procedural generation system. This was previously released on a separate branch, check out the patch notes for all the updates and bug fixes that were included.

If you moved over to the proc gen branch, then you can transfer back over to the main branch once the update is live. You’ll be able to import your save file and this time your map will not be regenerated.

If you’ve never tried out the proc gen branch, then once the update goes live you will still be able to load existing save files, but you will see some changes: your chart will regenerate and you will be moved to the New Winchester starting area. However, you will not lose any progress you have made on that character.

Prospects and Bargains!
Also included in this update is our new trading system: Prospects and Bargains. Head over to New Winchester and visit the Promise of Days club at Wolvesey station. Here you can learn all you need to know from seasoned sky captains. Once you’ve picked up a couple of tidbits, then open the Bazaar and start wheeling and dealing.

If you’d like a live demonstration of the Prospects and Bargains system then check out our live stream where our Narrative Director, Chris, explains the ins and outs of trading in the High Wilderness.

Bugs
There are a couple of Known Issues with Prospects and Bargains that we didn’t have time to fix, and some we deliberately deferred until a future update. We made this decision as we want to make a wider change that will incorporate those fixes but this will take some time.

Specifically, if you have your Possessions or Hold interfaces open when you accept Prospects or pick up Bargains, then they do not update until they are closed and reopened. This was an existing issue we fixed a couple of updates ago, but the problem is also present in the new Bazaar interface. We made the decision to defer these bug fixes until the next update so that we can implement a feedback change alongside it: we will be adding your Sovereigns to the shop and Bazaar interfaces!

Have fun trading and please let us know what you think in our feedback thread on trade.

Directions
Alongside Prospects and Bargains we’ve added a feature that will allow us to give directions towards ports. Currently the only quest using this is the starting quest to Port Prosper, but we’ll be implementing this feature across a range of storylets in the future.

Directions are based on a 16-point compass (north, north-northeast, northeast, etc.) and are always given from the position of the region’s hub port no matter where you are in the High Wilderness. If the port in question is in the inner ring then it will be ‘some way’ from the hub port; if it is in the outer ring then it will be a ‘long way’ from the hub, e.g. Port Prosper is a long way north of New Winchester.

Updates
* Prospects and Bargains
* Directions
* The Fastidious Inspector quest has been reactivated now that directions are in game
* Because the Fastidious Inspector quest is active again, we’ve once again reduced the number of Sovereigns handed out in the A Gift for New Captains storylet when starting a new character
* A number of shops from previous builds have been retired and new ones are in place with Fuel, Supplies and the port’s export good

Bug Fixes
* Loot can now be collected from Enduring Dreadnaughts
* The + and - icons within shop interfaces now update correctly when buying and selling multiples
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