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HomeFallen London » The Bazaar

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Weekly Questions, Beginning 10/07/2017 Messages in this topic - RSS

Parelle
Parelle
Posts: 1077

7/12/2017
Kaijyuu wrote:
Curious: What Bazaar purchasable item has the best buy price/sell price ratio?.



Pretty sure it's the Connected/Renown items in general: http://fallenlondon.wikia.com/wiki/Category:Connection_Items

--
Parelle, Lady Joseph Marlen. The Singular Librarian. A lowly Watcher, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Kaijyuu
Kaijyuu
Posts: 731

7/12/2017
Hrm, so the Diary of the Dead and Rookery Password tie with the skull for best. Righto.

Another thought that came to mind: Nadir upgradeable items. This requires some effort over time, so probably not useful to anyone, but one can buy things like the Parabola Linen outfits, upgrade them in the nadir, and sell them for their original purchase price. The Nadir action comes with opportunity cost that I'd estimate to be ~4-6 echoes, but that's waaay better than faction items.
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genesis
genesis
Posts: 783

7/12/2017
What's the most profitable way to recover Persuasive post-Nadir? I use Heists and War of Assassins in Wilmot's End for Shadowy and Dangerous and Expeditions for Watchful. But not sure about persuasive War of Assassins in Flit works but it's less efficient than in Wilmot's End.

My best guess would be Flash Lay's but everyone's frustrations with the mechanic make it hard to establish how efficient it is or if it's more efficient than War of Assassins in Flit...

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http://fallenlondon.storynexus.com/Profile/mikey_thinkin

Keeping track of incomplete content and loose ends in Fallen London
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dov
dov
Posts: 1998

7/12/2017
genesis wrote:
What's the most profitable way to recover Persuasive post-Nadir? I use Heists and War of Assassins in Wilmot's End for Shadowy and Dangerous and Expeditions for Watchful. But not sure about persuasive War of Assassins in Flit works but it's less efficient than in Wilmot's End.

You can search out a missing woman in Wilmot's End.

--
Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.
(Most social actions are welcome. Please no requests to Loiter Suspiciously and no investigations of the Affluent Photographer)
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Gillsing
Gillsing
Posts: 1094

7/12/2017
genesis wrote:
But not sure about persuasive War of Assassins in Flit works but it's less efficient than in Wilmot's End.
I don't see the problem there. Simply use the Shadowy/Dangerous options in the Forgotten Quarter until you can switch to the Watchful/Persuasive options in the Flit, and then finish off with the Watchful/Dangerous option in the Flit, all according to which stat is lagging behind. If you're getting as many Confident Smiles as I do, you should also be able to spend five or even ten to raise Persuasive through An easy confidence. It's not profitable in itself, but neither is more Collections of Curiosities than you could reasonably trade with the Tomb-Colonists.

I've never done a Flash Lay, because I've read that they were quite unprofitable. But looking at An Avid Auditor, which seems to reward 37.5 Echoes, and remembering how a Flash Lay can take 20 Actions or more, it seems fairly balanced to other profitable grinds. Though I guess that doesn't account for menace reduction afterwards. I should probably look into that when my Scandal and Suspicion have gone down. Just Counting the Days.
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Anchovies
Anchovies
Posts: 342

7/12/2017
Using your five weekly Free Evenings for Private Dinners and spending the resulting 10 Confident Smiles on "an easy confidence" is probably your best bet. You get +7 cp from each dinner and up to +50 from the easy confidence, which can easily offset even a full 100-cp loss from 10 Irrigo with only 7 actions. The +9-14 cp of Making Waves from each dinner is the icing on the cake.
edited by Anchovies on 7/12/2017

--
Perhaps our role on this planet is not to worship God — but to create Him.
—Sir Arthur C Clarke

Lionel Anchovies. Most social actions welcome. Ready and willing to engage in delicious roleplaying. Please no betrayals, photographer, or lethal sparring. My Time, the Healer arrives on Saturdays at 14:30 GMT
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Teaspoon
Teaspoon
Posts: 775

7/13/2017
I have never understood.

How exactly does anybody know whether the Liberation of Night is a survivable experience? It won't be much point liberating everyone if they're all dead.

--
Truth lies at the bottom of a well.

http://fallenlondon.storynexus.com/profile/Alt%20Ern
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Tyrconnell
Tyrconnell
Posts: 63

7/13/2017
No one will die. Death will have no dominion. No one and nothing will have dominion; that's the whole point.

One set of destinies you can get is all about the arrival of the Liberation of Night. At least according to the destiny it's survivable. Pretty bad, but survivable.

--
Tyrconnell, a gentleman and doctor of diverse interests and multifarious proclivities
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Sir Frederick Tanah-Chook
Sir Frederick Tanah-Chook
Administrator
Posts: 2994

7/13/2017
I'm reminded of a quotation from William S. Burroughs...

Apocalypse wrote:
Consider an apocalyptic statement: ‘Nothing is true, everything is permitted’ ­ Hassan i Sabbath. Not to be interpreted as an invitation to all manner of unrestrained and destructive behavior; that would be a minor episode, which would run its course. Everything is permitted because nothing is true. It is all make-believe, illusion, dream…. ART. When art leaves the frame and the written world leaves the page ­ not merely the physical frame and page, but the frames and pages of assigned categories ­ a basic disruption of reality occurs: the literal realization of art… Success will write APOCALYPSE across the sky.


The events we see in the Liberation of Night destiny appear to be, if a little more than a "minor episode", then perhaps a prelude to the true Liberation - a Land of Taking-What-You-Want that has yet to be developed into the complete revolutionary event that it might become.

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Sir Frederick Tanah-Chook, the Libertarian Esotericist. Reginald Hubris, the Bloody Baron.
Juniper Brown, the Ill-Fated Orphan. Ms Esther Ellis-Hall, the Fashionable Fabian.
FrillyShirt, featuring Doctor Taupe-Wainscot, the Most Boring Man in Fallen London.
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Plynkes
Plynkes
Posts: 332

7/13/2017
Well, not speaking for anyone else, but my own character's particular brand of revolution is that the Masters, and ultimately the Judgements, must pay for their crimes.

Whether anyone survives or not isn't important.

Fiat Justitia Ruat Cælum!


--
"Then tell Wind and Fire where to stop, but don't tell me."
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Silvan Derre
Silvan Derre
Posts: 61

7/13/2017
Is there an item or quality that raises nightmares over time (ie without any action being done)?
My nightmares seem to be rising on their own whenever I check back. Any help would be welcome.
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Gillsing
Gillsing
Posts: 1094

7/13/2017
If you equip a Sporing Bonnet while having Nightmares 0 the game will give you Nightmares 1, and then add the +1 from the Sporing Bonnet so you end up with Nightmares 1+1=2. That is the only way I know of where the game gives you Nightmares for no actions at all.
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Silvan Derre
Silvan Derre
Posts: 61

7/13/2017
Gillsing wrote:
If you equip a Sporing Bonnet while having Nightmares 0 the game will give you Nightmares 1, and then add the +1 from the Sporing Bonnet so you end up with Nightmares 1+1=2. That is the only way I know of where the game gives you Nightmares for no actions at all.


...I don't even have a Sporing bonnet. I do have the Moddish bonnet equipped so I guess some wires just got crossed or something. Thank you for the reply, I'm off to have a laudenum-induced stupor!
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Parelle
Parelle
Posts: 1077

7/13/2017
Has the Church Favour for Nevercold Brass card in Ladybones road have its requirements changed? I always draw there and I haven't seen it in a week.

--
Parelle, Lady Joseph Marlen. The Singular Librarian. A lowly Watcher, a Player of the Marvelous.
pages from a dusty bookshop: a badly updated FL changelog | Useful Guidance and Explanations
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Tintinnabulum
Tintinnabulum
Posts: 11

7/13/2017
Is there an in-game explanation given somewhere for what's on the surface now, where London used to be?

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http://fallenlondon.storynexus.com/Profile/Tintinnabulum
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Teaspoon
Teaspoon
Posts: 775

7/13/2017
No.

A swamp, I imagine. From where the part-of-the-River-that-was-not-Stolen (well, surely the entire Thames didn't go underneath) flows into what is now a hole.
edited by Teaspoon on 7/13/2017

--
Truth lies at the bottom of a well.

http://fallenlondon.storynexus.com/profile/Alt%20Ern
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Tintinnabulum
Tintinnabulum
Posts: 11

7/13/2017
Oh right, the river. Thanks, that makes sense. I was imagining a great big hole with a fence around it and a tastefully discreet NO TRESPASSING sign nearby.

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http://fallenlondon.storynexus.com/Profile/Tintinnabulum
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Teaspoon
Teaspoon
Posts: 775

7/13/2017
If a Neathy child goes to zee, do they become a zee-urchin?

I'm sorry, I'll show myself out.

--
Truth lies at the bottom of a well.

http://fallenlondon.storynexus.com/profile/Alt%20Ern
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Optimatum
Optimatum
Posts: 2682

7/13/2017
Judging by one path of Your Father's Bones in SSea, some of the Neath's children are capable of being zee-urchins while remaining fully on land.

--
Optimatum, a ruthless and merciful gentleman. No plant battles or Affluent Photographer requests; all other social actions welcome.

PM me for hints enigmatic or fated. Though the forum please, not FL itself.
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Gillsing
Gillsing
Posts: 1094

7/13/2017
Parelle wrote:
Has the Church Favour for Nevercold Brass card in Ladybones road have its requirements changed? I always draw there and I haven't seen it in a week.

I only know of a Great Game Favour (and Cryptic Clues) for Nevercold Brass Slivers in Ladybones Road, and that is still around. The Renown 10 option leads to additional profit.
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