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For the discussion of our next game, coming 2018.

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John Moose
John Moose
Posts: 185

1/30/2017
As someone somewhere said in regards to Sunless Sea, when you spend 90% of the game travelling from one story to another, the gameplay indeed has to be good enough to keep the experience enjoyable. However, FBG seems to be very aware that the mechanics weren't to everyone's liking and are using what they learned last time to improve the experience (especially battles should be getting quite an overhaul.) This time, FBG already has Sunless Sea to use as a basis and to learn from, which is why i'm happy with the choice to do a sequel instead of something entirely new - so much work would go into just creating the new game mechanics and have them turn up who knows how well, instead of improving on a tried and tested mechanic.

On another subject, I'd love it if there was an option for more difficult navigation. The sense of feeling "lost" between the beacons of light was always rather dulled for me in SS after learning the map, because I always had a GPS system telling me where exactly I am. An option to turn off the arrow on the map maybe, or instead of a black map that turns blue where you've been, just a black map where locations appear as you discover them, so you get a general idea of which way you came to the new area, but no precise way of knowing where you are without using landmarks.

I apologise in advance since I feel like I might be spamming this thread with kooky ideas in the near future, but I'm getting rather excited as the KS draws near. Please tell me to stop when I start a post "Regarding my earlier suggestions 1, 5 and 17..."

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Gone. http://fallenlondon.storynexus.com/Profile/John Moose
A doctor with aspirations beyond his station, as well as an apiary enthusiast http://fallenlondon.storynexus.com/Profile/Noah Rache
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Tyrone
Tyrone
Posts: 79

2/2/2017
If there is one wish of mine, it would be to include something that's incredibly common in visual novels:
A mark as read function and a text log.
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Teaspoon
Teaspoon
Posts: 436

2/4/2017
Question - what are the specs going to be?

I run an ancient and decrepit Mac, so knowing whether this will be PC-only is reasonably important.

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Truth lies at the bottom of a well.

http://fallenlondon.storynexus.com/Profile/teaspoon
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lady ciel
lady ciel
Posts: 2324

2/4/2017
It will be available for PC, Mac and Linux

Edit - I don't know what the specs will be though.
edited by reveurciel on 2/4/2017

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http://fallenlondon.storynexus.com/Profile/lady%20ciel

No Calling Cards or boxed cats please. Will take dupes on the affluent photographers. Other social invitations welcome though loitering might be inconvenient at times. Parabolan Kittens usually available, send me an in-game social action saying you want one and I will get one to you as soon as possible.

storynexus name - reveurciel
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tbeaz161
tbeaz161
Posts: 13

2/6/2017
http://vignette2.wikia.nocookie.net/steven-universe/images/1/1a/Space_train_to_the_cosmos.png/revision/latest?cb=20150416023019

Greg Universe foresaw it all guys.
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