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Future Features for the Election Festival Messages in this topic - RSS

Anne Auclair
Anne Auclair
Posts: 945

8/8/2016
Lord Gazter had a really good suggestion on the future candidate thread:
Lord Gazter wrote:
I do think the next election could be very interesting if some of the groups within London pledged their support to candidates for example: the tomb colonists, the rubbery men, the Brass Embassy, and so on and so forth.

Which I'd like to take and run with. London's various groups are a bit too disparate and unorganized to offer anything as formal as an endorsement - but they can collectively offer the player advice and opinions!

At the beginning of an election it would be interesting to hear what the leading members of the group you are Closest To has to say about the respective candidates. For example, if you're currently closest to the Bohemians, then you'll hear who and what the Bohemians are talking about. Essentially you'd be hearing what your NPC friends and social network have to say, said social network being made up of people from the group you're Closest To. They might be completely united in sentiment or they might be utterly divided, enthusiastic or apathetic, it would depend on the election and the candidates.

This would make the Closest To decision more consequential and further encourage player communication. A player who is Closest To Hell might want to know what a player who is Closest To Society is hearing and vice a versa. It will further election debates by providing more to talk about and simulate London's rumor networks as players pass information back and forth.
edited by Anne Auclair on 8/10/2016

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Koh Kai Ying
Koh Kai Ying
Posts: 110

8/8/2016
I agree, we need some commentary from fellow citizens (That aren't players).

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Anne Auclair
Anne Auclair
Posts: 945

8/29/2016
So I now have a newspaper, which I didn't have when the election happened. Could someone tell me what the election newspaper mechanics were? Not having a paper I didn't pay much attention to them. Newspapers are rich with future possibilities.

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Grenem
Grenem
Posts: 2067

8/29/2016
Anne Auclair wrote:
So I now have a newspaper, which I didn't have when the election happened. Could someone tell me what the election newspaper mechanics were? Not having a paper I didn't pay much attention to them. Newspapers are rich with future possibilities.

You needed to write a paper. this is relatively, inherently, unprofitable. Specifically, you need a relatively low number of scandalous and meritous copy- 24 of each. in return, you get ~52 echoes in items and a public attention.

If you can use wiki, wiki-link: http://fallenlondon.wikia.com/wiki/Publish_a_special_Election_edition_for_Public_Attention

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Anne Auclair
Anne Auclair
Posts: 945

8/29/2016
Grenem wrote:
Anne Auclair wrote:
So I now have a newspaper, which I didn't have when the election happened. Could someone tell me what the election newspaper mechanics were? Not having a paper I didn't pay much attention to them. Newspapers are rich with future possibilities.

You needed to write a paper. this is relatively, inherently, unprofitable. Specifically, you need a relatively low number of scandalous and meritous copy- 24 of each. in return, you get ~52 echoes in items and a public attention.

If you can use wiki, wiki-link: http://fallenlondon.wikia.com/wiki/Publish_a_special_Election_edition_for_Public_Attention

So was the same process as a normal paper, only with a special election option?

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Grenem
Grenem
Posts: 2067

8/29/2016
Anne Auclair wrote:
Grenem wrote:
Anne Auclair wrote:
So I now have a newspaper, which I didn't have when the election happened. Could someone tell me what the election newspaper mechanics were? Not having a paper I didn't pay much attention to them. Newspapers are rich with future possibilities.

You needed to write a paper. this is relatively, inherently, unprofitable. Specifically, you need a relatively low number of scandalous and meritous copy- 24 of each. in return, you get ~52 echoes in items and a public attention.

If you can use wiki, wiki-link: http://fallenlondon.wikia.com/wiki/Publish_a_special_Election_edition_for_Public_Attention

So was the same process as a normal paper, only with a special election option?

yes. and it's less-than-profitable no matter how you go about it. well, if it goes perfectly it's got a decent epa, but only decent- 67 echoes [from robbing the till and a 10 echo estimate of public attention] isn't bad, but less than amazing when compared to 53.33 echoes for 13 actions less if you spend your dramatic tension on collated research instead of a whirring contraption

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I will accept all social actions that do not consume free evenings- and i will provide patronage to anyone who requests it, though it will be split between all requesters.
On psudeo-hiatus. Will be inactive and active and fluctuate without warning.
Grinding Favors without cards: http://community.failbettergames.com/topic22266-storylet-favors-grinding.aspx
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Anne Auclair
Anne Auclair
Posts: 945

8/29/2016
Grenem wrote:
Anne Auclair wrote:
Grenem wrote:
Anne Auclair wrote:
So I now have a newspaper, which I didn't have when the election happened. Could someone tell me what the election newspaper mechanics were? Not having a paper I didn't pay much attention to them. Newspapers are rich with future possibilities.

You needed to write a paper. this is relatively, inherently, unprofitable. Specifically, you need a relatively low number of scandalous and meritous copy- 24 of each. in return, you get ~52 echoes in items and a public attention.

If you can use wiki, wiki-link: http://fallenlondon.wikia.com/wiki/Publish_a_special_Election_edition_for_Public_Attention

So was the same process as a normal paper, only with a special election option?

yes.

That is really underdeveloped. And this is a shame, because newspapers were the main medium of information before the advent of radio, motion pictures, television, and the internet - hence the importance of the hired gun newspaperman and the press baron.

Like, ideally, publishing an election edition of the newspaper would have its own process, distinct from the process of producing a normal edition. So, like, instead of writing up articles on Blackwings Absinthe and Jack of Smiles, you'd be writing up articles on, I don't know, campaign events and Jack of Smiles election related violence (all those pamphleteers making the rounds would make for some pretty tempting targets). Provided the various cards are non-specific enough, they could be passed from election to election with minimal changes ("Candidate A has rally in Tyrants Garden!") or no changes at all. And instead of asking people for interviews based on their ambitions, you could ask them to contribute based on election profession and/or candidate.

Newspapers could also be used to further distinguish the professions, having different requirements and rewards for campaigners, fixers, and agitators.

Like, campaigners are all about straightforwardly persuading people to vote for their candidate over another. Their publications would be some combination of credible information and propaganda (candidate hagiography, character assassination, catchy campaign songs). This would require a combination of meritorious copy and salacious copy.

Fixers are all about subtle and dishonest manipulation, so they would create editions were truth and fiction, fact and rumor, the educational and the entertaining, are deliberately, seamlessly and persuasively blended together as required. Meritorious and outlandish copy.

Agitators couldn't care less about whether they're believed or not. Their focus is on getting people worked up through deliberate provocation! Blatant lies, outrageous accusations, nonstop invective, tabloid journalism, ribald jokes! Outlandish and salacious copy.

Further variety could be added by having two possible texts/rewards upon publication. Like, a campaigner paper would have an X chance of giving you public attention and an smaller chance of giving you convincing rhetoric. A Fixer's paper would have an X chance of giving you convincing rhetoric and an smaller chance of providing dirty secrets. And an Agitator's paper would have an X chance of giving you public attention and a smaller chance of dirty secrets.

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Robin Alexander
Robin Alexander
Posts: 414

8/29/2016
Anne Auclair wrote:
That is really underdeveloped. And this is a shame, because newspapers were the main medium of information before the advent of radio, motion pictures, television, and the internet - hence the importance of the hired gun newspaperman and the press baron.

Like, ideally, publishing an election edition of the newspaper would have its own process[...]

Newspapers could also be used to further distinguish the professions, having different requirements and rewards for campaigners, fixers, and agitators



See, I think this is an amazing idea, but I'm not sure it could work . . .

Everything you said would be fascinating, fun to play, and something original, except . . . I can't speak for everyone, but I think the presses tend to be very, very neglected once a player obtains them. I know - in my case - I haven't touched them since I got my press. I just went on the Wiki, and you have to sink a lot of actions just for a reward gain of jade or 'journals of infamy', for the most part, and you can get those easily enough elsewhere in the game (seems to be good for quirk changes, though).

I'd imagine FBG intended to have the press used for a variety of things, such as how you can expose the masters using it, during one specific storyline, but it's been vastly underused since then . . . imagine being able to use it to expose other people, take a new option on EF stories or regular stories, or having unique options for top-tier professions, it'd be pretty awesome (and entice people back to playing the presses).

The problem is the sheer time and effort this takes; especially when FBG have to churn out a story each month, festivals several times a year, and the bigger demand seems to be for the end to ambitions and other content.

Like, it's a great idea, but I'm not sure they have the staff size to implement it, as I can't picture it being a priority feature :-/

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Anne Auclair
Anne Auclair
Posts: 945

8/29/2016
If newspapers are underused, then that's a great reason to give them more content.

An alternative to profession centered newspapers would be to make them candidate centered instead. Upon publication, you would be able to choose a text relating to each candidate, much like with investigations and flash lays. Or perhaps a special text depending on your characters choice of candidate. So rather than picking which candidate you're newspaper is covering/investigating, you'd write about all of them but the candidate you're backing gets favorable treatment and the other two get savaged for whatever real or imaginary sins are available. Either way, you wouldn't just be using your paper to grind election resources, you'd also be using it to find out more about the election's overarching story. This would be a win-win.

Another possibility would be a VERY DIFFICULT special edition devoted to your candidate that would essentially give you an additional vote, to reflect the power of the press to sway people. So your final score would be: Campaign Level + Notability + Special Editions.

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Anne Auclair
Anne Auclair
Posts: 945

10/11/2016
Another possibility would be to keep the current newspaper system and merely add a greater diversity of special election options at the end.
.
One option would be to link specific candidates to the newspaper copy closest to the types of campaigns they are running. The Bishop had the Church behind him, so his copy would be Meritorious. The Contrarian had Revolutionaries and Tomb Colonists among his supporters, so his campaign would require Outlandish copy. Jenny had all sorts of fashionable, transgressive, and celebrity types behind her, so she'd need Salacious copy.

Now, the second possibility would be to do an election edition where ALL the candidates would be covered, with the copy determining how they are covered. Meritorious publications would have a calm, clean, and informative discussion of the issues. Outlandish publications would focus on all that is secret and weird about the election. Salacious publications will be filled with wild rumor and gutter scandal.

Take the Contrarian's campaign, week two. In a Meritorious edition there might be a paragraph discussing the competing, even incompatible visions of what a Contrarian victory would entail. The Outlandish copy would have rumors about subterranean Revolutionary politics. The Salacious copy would accuse the Contrarian of having an affair with his new campaign manager.

Each option would also give you slightly different election resources.
edited by Anne Auclair on 10/11/2016

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Anne Auclair
Anne Auclair
Posts: 945

3/20/2017
Another possibility is to have special options linked to your newspaper ranking ("Cardinal of Conspiracy 4" for example, which is what I have). Like, a low salacious ranking gives you X, a high salacious ranking gives you Y, the higher the more effective.

This would give players incentive to increase their newspaper rankings. The election already takes into account notability, so why not newspaper rankings?
edited by Anne Auclair on 3/20/2017

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Blaine Davidson
Blaine Davidson
Posts: 258

3/20/2017
One mechanic that I would love to see again is that of sabotaging fellow players. I joined approximately when Seeking went on hiatus and was never able to see or experience players hampering each other's progress from the background.

Some form of communal projects where players commit actions and resources to further their candidate, or perhaps bring ruin to another one. Campaigners perhaps could only contribute and maybe Agitators could only attack? Forcing players to carefully chose how they want to influence the election.

Of course, I have no idea how the mechanics of this could work. And I can also see a lot of bad blood forming on the forums when person X singlehandedly foils Candidate Y's platform yet again.
edited by Blaine Davidson on 3/20/2017

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Anne Auclair
Anne Auclair
Posts: 945

3/26/2017
Blaine Davidson wrote:
One mechanic that I would love to see again is that of sabotaging fellow players. I joined approximately when Seeking went on hiatus and was never able to see or experience players hampering each other's progress from the background.

Some form of communal projects where players commit actions and resources to further their candidate, or perhaps bring ruin to another one. Campaigners perhaps could only contribute and maybe Agitators could only attack? Forcing players to carefully chose how they want to influence the election.

Of course, I have no idea how the mechanics of this could work. And I can also see a lot of bad blood forming on the forums when person X singlehandedly foils Candidate Y's platform yet again.
edited by Blaine Davidson on 3/20/2017

Also attack mechanics open up the prospect of Agitator mobs submerging people in attacks. Like, 20 Agitators ganging up on you would not be very fun to deal with. I've tried thinking of ways to avoid this problem and I've yet to come up with anything. It might be unsolvable.

The best social action for Agitators would probably be the ability to invite friends to participate in protests/disruptions/riots, which would decrease health, reputation, and suspicion in exchange for rewards.

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Hazel
Hazel
Posts: 66

3/26/2017
Tying in newspapers is an excellent idea. I think there could also be advantage to linking election careers to the players' major laterals and POSI items, if they have them. If you run an orphanage or are a member of a high-class club, that should open up more particular options. There's a rich vein of story to mine, there. Invite an agitator to lecture your orphans about the importance of civic involvement. Host a fund-raiser on your yacht. Gather the Young Stags to disrupt your oopponent's rally. Endless possibilities, in either direction.

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Skymaw & Belle Dame
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Anne Auclair
Anne Auclair
Posts: 945

3/27/2017
Hazel wrote:
Tying in newspapers is an excellent idea. I think there could also be advantage to linking election careers to the players' major laterals and POSI items, if they have them. If you run an orphanage or are a member of a high-class club, that should open up more particular options. There's a rich vein of story to mine, there. Invite an agitator to lecture your orphans about the importance of civic involvement. Host a fund-raiser on your yacht. Gather the Young Stags to disrupt your oopponent's rally. Endless possibilities, in either direction.

I love all these ideas ^^


Let me add to them. Use your connections at the Parthenaeum to help your candidate. Invite a Campaigner to give a speech at your salon. Or, with enough effort, acquire the political capital to invite your chosen candidate! Invite your candidate for a photo op at your orphanage. There are a lot of possibilities.

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Hazel
Hazel
Posts: 66

3/27/2017
Your burglar husband could steal your rival candidates' plans for you.

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Skymaw & Belle Dame
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Anne Auclair
Anne Auclair
Posts: 945

3/29/2017
Hazel wrote:
Your burglar husband could steal your rival candidates' plans for you.

And maybe their election supplies. Say one of the candidates is having a big party with high rolling donors and trying to win them over with lots of wine. Maybe your husband can grab you some bottles of the really good stuff as well.

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Anne Auclair
Anne Auclair
Posts: 945

14 days ago
I just thought of another possible feature. We all have a large number of Implacable Detective Business Cards. Perhaps there could be an option where we hire the gumshoe to snoop around the various campaigns.

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Aberrant Eremite
Aberrant Eremite
Posts: 115

14 days ago
Anne Auclair wrote:
I just thought of another possible feature. We all have a large number of Implacable Detective Business Cards. Perhaps there could be an option where we hire the gumshoe to snoop around the various campaigns.



Do you want to finish the poor woman off? She's Implacable, not Indefatigable!

--
Hieronymus Drake: Gentleman scholar, big-game hunter, scar-faced aristocrat. Remarkably sane, all things considered.
Tanith Wyrmwood: Bohemian socialite and scandalous author. Still talks like a newly arrived Longshanks, only now she has better clothes.
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Kukapetal
Kukapetal
Posts: 1131

14 days ago
She's mean to the Cheeryman anyway. I wouldn't mind seeing her drop dead

Witch

:P
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