Powered by Jitbit .Net Forum free trial version.

HomeFallen London » The Bazaar

This is the place to discuss playing the game. Find tips, debate the best places to find certain items and share advice.

Seeking Mr Eaten's name Messages in this topic - RSS

Aniline
Aniline
Posts: 131

4/6/2018
Rostygold wrote:
Yet, the gibberish about White, the Chain and such other wildly swinging references to other parts of the Echo Bazaar lore was unpleasant to me.

It was the opposite for me -- fun while the references were vague ("The Drowned Man was torn that he might feed us. The White comes to fulfill the frozen law. The seventh city will never fall, and all of us will live." - like, whoa), substantially less so when the main dramatis personae were humanized. There's a parody account with fake City Vices entries from beyond the gate in their journal -- it felt kinda like that but for real.

Anyway, my main is back from the North. Crashed her sub, opened the gate, saluted the Judgments with her new hat and was home for tea.

--
I play FL for the drama, as opposed to both "gameplay" (mechanics) and lore. The mechanics is mostly optimization and grinding, which is only fun when hitting milestones (this reminds me, I need a new zub). Lore has to be assembled and researched collectively - for me the ship has sailed.

Consider, for example, The Attendants, an ES I rather liked. The hide-and-seek sequence is awesome. Still, success and failure were determined by my character's stats, not by my own skill. The lore didn't do anything for me either - it makes no difference to me whether this or that ancient princess is this or that game character; we know so little about their historical counterparts it doesn't meaningfully change anything either way.
But did it give me the shivers? You bet it did!

My most favorite ES is Hojotoho! I stayed up almost all night waiting for actions (I had the fate for candles but waiting was more in character). The mechanics complement the text but don't present a challenge. The lore? Wilmot's End has the meat, for less Fate.
The drama, though? Best. Story. Ever.

--
Melantha Prescott, the Suspicious Statistician. "3% failure chances crop up nine times out of ten."
Francesca Ayers-Kernighan, bat-hunter, cat-whisperer
0 link
Optimatum
Optimatum
Posts: 3164

4/6/2018
Rostygold wrote:
Optimatum wrote:
SMEN's writing is visceral and unsettling—it can evoke emotion even without the full context.

It stops being unsettling for me after St. Destin's candle. I like the parts about the player character going mad and self-destructive (and because I chose to have him/her/it turn this way), e.g. having him/her/it eat its own teeth, and I can understand why: this fool is desperately looking to somehow gain more knowledge about Mr. Eaten.

(Incidentally, there are relatively easy ways to raise Seeking from 1 to 28; only patience is needed.)

Yet, the gibberish about White, the Chain and such other wildly swinging references to other parts of the Echo Bazaar lore was unpleasant to me



Honestly, the cryptic deep lore is a pretty small fraction of SMEN. Given you turned back, the only parts I'm aware of are:
  • The cryptic bits interspersed with the Arthur betrayals
  • Winking Isle's occasional oblique references to things like the Treacheries
  • The Lessons of the Chapel for Fortigan, which were lifted almost word for word from Sunless Sea, and are a Neath-flavored version of Incomprehensible Religious Ceremonies. (I feel like you'd like the SSea failure results, which just complain about the services being unintelligible.)
  • A couple brief comments by Nicator

So I'm confused as to why you see SMEN as dominated by the lore fragments. If the issue is the amount of time stuck with Winking Isle's weirdness, sure. If you mean that SMEN's writing is often confusing, I agree—it's written to be otherworldly and dreamlike in contrast to the more literal, straightforward style the rest of the game employs. But most of the vagueness adds fragments to the narrative of Seeking, with little requiring outside knowledge to understand.


(Incidentally, I'm disappointed that the optimal approach for Erzulie, even ignoring Obscurity, outright skips most of the writing. There's some delightfully creepy text there.)

--
Optimatum, a ruthless and merciful gentleman. No plant battles or Affluent Photographer requests; all other social actions welcome.

Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
+2 link
Rostygold
Rostygold
Posts: 266

4/6/2018
Aniline wrote:
Anyway, my main is back from the North. Crashed her sub, opened the gate, saluted the Judgments with her new hat and was home for tea.

Are you saying that the option to knock doesn't exactly bork an account permanently?

Aniline wrote:
I play FL for the drama...

Drama's only good when the story-telling is coherent. Also, I don't think that the Fate-locked stories are comparable to the Seeking story, since yo are bringing up some of the former here.
0 link
Rostygold
Rostygold
Posts: 266

4/6/2018
Optimatum wrote:
So I'm confused as to why you see SMEN as dominated by the lore fragments.

Isn't it so? I don't think that there is anything to be confused about when the monologue of the player character's screwed-up mind makes references to the "Drowned Man", speaks about the enigmatic "White" or bringing up the Number so many times prior to getting to the Chapel of Lights - especially when the references are about the other Failbetter games, which I am not impressed with.

It became boring and tedious to read for me quickly, and I am not referring to grinds.

Optimatum wrote:
(Incidentally, I'm disappointed that the optimal approach for Erzulie, even ignoring Obscurity, outright skips most of the writing. There's some delightfully creepy text there.)

I for one am glad that all that can be skipped. It's just more giving-up-stuff, with a veneer of salaciousness. Besides, I remember that talk with Milicent from the Feast of the Exceptional Rose - one of my characters did the option that required one of the end-game reputation qualities, and that's how I knew that Milicent has/had a ... rapacious streak.
+1 link
Aniline
Aniline
Posts: 131

4/7/2018
Rostygold wrote:
Aniline wrote:
Anyway, my main is back from the North. Crashed her sub, opened the gate, saluted the Judgments with her new hat and was home for tea.

Are you saying that the option to knock doesn't exactly bork an account permanently?

No, it doesn't. To be clear, there *is* an option that borks your FL character permanently, but it's not the knocking.

--
Melantha Prescott, the Suspicious Statistician. "3% failure chances crop up nine times out of ten."
Francesca Ayers-Kernighan, bat-hunter, cat-whisperer
0 link
a Nice Friend
a Nice Friend
Posts: 124

4/7/2018
The only reference to other Failbetter games I can think of is Salt, who is mentioned exactly once in a special alternate route.
The Drowned Man is just another name for Mr. Eaten, the object of your obsession. And the Name and the Number are similarly mysteries, hunches, theories, half-formed ideas from forgotten dreams gnawing away at your character. Not really related to any other Neathy lore.

SMEN is juicy for lore fanatics, but I don't think you need to know a thing to enjoy it. Especially considering a lot of it is meant to evoke the dreamlike, vengeful ranting of a long-dead alien creature.

--
Definitely a nice friend - http://fallenlondon.storynexus.com/Profile/a%20nice%20friend
+1 link
Rostygold
Rostygold
Posts: 266

4/7/2018
Aniline wrote:
No, it doesn't. To be clear, there *is* an option that borks your FL character permanently, but it's not the knocking.


So... there's still a chance to turn back after knocking?
+1 link
Kowth
Kowth
Posts: 64

4/13/2018
LouBlue wrote:
Welp, finally got started on my last Fidgeting Writer grind, starting with 8000 ToT. That should get me the Cider in... lessee...

Wait, I switched to the Wakeful Eye grind... is ToT still better?

edited by Kowth on 4/13/2018
0 link
Optimatum
Optimatum
Posts: 3164

4/13/2018
No. Even if you have all the items already, Fidgeting Writer is only ~1.91 EPA. Tribute approaches 2.22 EPA, with the downside that you can't use cards most of the time.

--
Optimatum, a ruthless and merciful gentleman. No plant battles or Affluent Photographer requests; all other social actions welcome.

Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
0 link
Kowth
Kowth
Posts: 64

4/13/2018
Anyone else have a pit in their stomach knowing that there will someday be Seven endings?
0 link
Kowth
Kowth
Posts: 64

4/13/2018
Optimatum wrote:
No. Even if you have all the items already, Fidgeting Writer is only ~1.91 EPA. Tribute approaches 2.22 EPA, with the downside that you can't use cards most of the time.
Thx
0 link
Kowth
Kowth
Posts: 64

4/13/2018
Optimatum wrote:
No. Even if you have all the items already, Fidgeting Writer is only ~1.91 EPA. Tribute approaches 2.22 EPA, with the downside that you can't use cards most of the time.
Thx
0 link
ExceptionallyDelicious
ExceptionallyDelicious
Posts: 186

4/13/2018
Kowth wrote:
Anyone else have a pit in their stomach knowing that there will someday be Seven endings?

SMEN is done and will not be receiving any further updates. The mastermind behind the whole thing, Alexis Kennedy, is no longer with Failbetter, so changing anything content-wise is out of the question.

--
Any and all social actions are appreciated, and most will be reciprocated.

DavidJ, a self reflection (main): http://fallenlondon.storynexus.com/Profile/DavidJ

Damien Erebus, a broken man and aspiring spymaster: http://fallenlondon.storynexus.com/Profile/Damien%20Erebus
+1 link
Kowth
Kowth
Posts: 64

4/13/2018
ExceptionallyDelicious wrote:
Kowth wrote:
Anyone else have a pit in their stomach knowing that there will someday be Seven endings?

SMEN is done and will not be receiving any further updates. The mastermind behind the whole thing, Alexis Kennedy, is no longer with Failbetter, so changing anything content-wise is out of the question.
tragic haha
+1 link
Dimma
Dimma
Posts: 1

4/13/2018
If anybody wants to be Betrayed and start the SMEN storyline for themselves, feel free to drop me a line.
0 link
GuesssWho
GuesssWho
Posts: 115

4/14/2018
al2o3cr wrote:


[spoiler]
The "Gather Intelligence" text at the Chapel in Sunless Sea refers to a "congregation" of people who are "strangely difficult to count" (Obscurity?) so it's likely you're not the first one.

I suspect that part of the reason they're difficult to count is that some of them get betrayed and never leave, but Obscurity certainly helps, yes.
edited by GuesssWho on 4/14/2018

--
DO you recall how the Hunger began?
I'm sorry, my darling, I don't think I can!
FROM past the High Wilderness and beyond
Don't dare to go Seeking, but of Him I'm fond.
--The Elfin Cannibal

Bohemian. Revolutionary. Fond of Rubbery Men. Carefully friendly towards He In The Well.
0 link
Rostygold
Rostygold
Posts: 266

4/14/2018
Just a tip for anyone wanting to get the Pleasure Yacht after losing one's ship to Avid Horizon: the Fidgeting Writer storyline is a faster way to get Comprehensive Bribes than getting them from the Bazaar Side-streets.
+1 link
Optimatum
Optimatum
Posts: 3164

4/14/2018
If you plan far enough in advance, you can even convert your items to Fidgeting Writer steps before Winking Isle, since you don't need to sell those.

GuesssWho wrote:
al2o3cr wrote:


[spoiler]
The "Gather Intelligence" text at the Chapel in Sunless Sea refers to a "congregation" of people who are "strangely difficult to count" (Obscurity?) so it's likely you're not the first one.

I suspect that part of the reason they're difficult to count is that some of them get betrayed and never leave, but Obscurity certainly helps, yes.



I'm skeptical that's the case—when you visit in SMEN, the priest clearly hasn't seen anyone get that far in Seeking before. Having other attendees with Obscurity would contradict that. (Plus the implications that you never actually leave the Nadir.)

I always read that as the Chapel's proximity to Eaten things making it a liminal space, full of ghosts and hallucinations and such.

--
Optimatum, a ruthless and merciful gentleman. No plant battles or Affluent Photographer requests; all other social actions welcome.

Want a sip of Hesperidean Cider? Send me a request in-game. Here's an_ocelot's guide how.

PM me for information enigmatic or Fated. Though the forum please, not FL itself.
0 link
wednesdayschild
wednesdayschild
Posts: 7

4/22/2018
Somewhat newbie seeker here, can I ask two questions about the Winking Isle to the rest of you along for this terrible journey?

Firstly, does a single visit use up your calling card? So if you go back to London before getting enough SMEN to finish, you need to make another one?

And second, any thoughts on what the best way to get past preparations is? I suppose I'll sell everything I can't have and spend all my money on something winking isle doesn't touch that I can sell again after. Is there anything in particular in the bazaar that gets a better deal when bought and sold? I'm pretty sure the best deal you can get is selling for half the price you bought it for, but just in case there's anything better...

That's assuming I don't want the Who Is Salt ending anyway, which I still don't quite understand (do you have to travel to isle then back to london? do you need to somehow avoid picking either grieve or hate before, even though either of those seem to be needed to unlock the isle?). I already have 7 heartless so I think I may as well Hate...
0 link
suinicide
suinicide
Posts: 2385

4/22/2018
Visiting Winking isle does not consume the calling card, and rookery passwords are the best for preserving your money. (Who is salt requires giving up extra stuff, but does not require you to return to London)
edited by suinicide on 4/22/2018

--
http://fallenlondon.storynexus.com/profile/sunnytime
A gentleman seeking the liberation of knowledge, with a penchant for violence.
RIP suinicide, stuck in a well. Still has it under control.
0 link




Powered by Jitbit Forum 8.0.2.0 © 2006-2013 Jitbit Software